bighop Posted July 14, 2006 Posted July 14, 2006 Hello, I'm new to AM. So far I like it a lot. I have a question: I've seen several animations that show different camera angles. How is this done? Do I render different angles and edit them together in iMove or with in AM? Thanks Andy Quote
Stuart Rogers Posted July 14, 2006 Posted July 14, 2006 There are several possibilities. You could put a step change in your camera's position to do thte cut, which would allow you to render the entire animation, cut included, in one session. A variation on this is to set up various cameras, one for each shot, and then constrain a master camera to each shot camera in turn. Or you could set up one camera for each shot, render each of these out separately, and then stitch them together in an editor of your choice (A:M can be used for this too). The latter is my preference as it means I can decide the actual moment of the cut at the edit stage, with the flexxibility of being able to fade from one shot to another over several frames. So it comes down to: do it how you want to do it! Quote
bighop Posted July 14, 2006 Author Posted July 14, 2006 Thanks, I see I have a lot more to learn. I don't see the camera constrants covered in the book that came with the program. Quote
Dhar Posted July 14, 2006 Posted July 14, 2006 Thanks, I see I have a lot more to learn. I don't see the camera constrants covered in the book that came with the program. The book you have is just to get you started. After you finish the exercises you'll b able to figure out how to manipulate camera work. Quote
mawilson Posted August 13, 2006 Posted August 13, 2006 Cameras work pretty much like anything else. Select it. Translate it. Rotate it. Etc. Select it then go to the camera view and you can adjust pitch and yaw using the handle in the center of the screen. Quote
johnl3d Posted August 14, 2006 Posted August 14, 2006 simple project with multiple views http://johnl.inform.net/pages/cameraview.htm Quote
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