sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Hi all, Yes, I'm still alive! I've just been working on other things, is all... Anyhoo, I finally got round to sticking the last leg on my model. The only problem is, her pelvis looks like a triangle, and the legs seem blocky... I've tried smoothing it out, but I need to step back and invite some critique, so: [url="http://www.kingscott.f9.co.uk/wip/fembod3skylightfar00.jpg"]3PL Far Shot 1[/url] (gaah! help me out on her pelvis, please!!!) [url="http://www.kingscott.f9.co.uk/wip/fembod3skylightfar12.jpg"]3PL Far Shot 2[/url] [url="http://www.kingscott.f9.co.uk/wip/fembod3skylightfar22.jpg"]3PL Far Shot 3[/url] [url="http://www.kingscott.f9.co.uk/wip/fembod3skylightfar34.jpg"]3PL Far Shot 4[/url] New torso/head shots: [url="http://www.kingscott.f9.co.uk/wip/fembod3skylightclose00.jpg"]3PL Close Shot 1[/url] [url="http://www.kingscott.f9.co.uk/wip/fembod3skylightclose12.jpg"]3PL Close Shot 2[/url] [url="http://www.kingscott.f9.co.uk/wip/fembod3skylighttight00.jpg"]3PL Tight Shot 1[/url] [url="http://www.kingscott.f9.co.uk/wip/fembod3skylighttight08.jpg"]3PL Tight Shot 2[/url] (3PL = 3 point lighting) Ok, let me have it... ;) Kind regards, Mike K.

  • Replies 7
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

Posted

The proportions seem ok to me except for the legs. They seem to me to be about 30% larger than they should be. Maybe if you downsized the legs a bit you'd feel better about the overall appearance. You're doing good work! (as if my opinion meant anything ... hehe) Jonathan

Posted

IMO i dont see the pelvis as being that bad looking. In most people, that is kind of what it looks like. But if youre not happy then it must be fixed. Mayybe try softening the transition from the legs to the hips just a tiny bit. And i agree that the legs are just a little too big. Both of those may help. SeanC.

Posted

If this is a style he going for ,more than making an anatomically correct proportion, then I say the size of leg for the most part is okay. She can have muscular super hero type leg. However the bone must be proportion thruout. The knee cap is too big compare to the rest of her structure. I would examine the rest of her skeletal support for proportion. I kind of like the big leg look on her. Most woman have a little pooch on the lower abdominal and the legs are more rounder at the attachment. So instead of a triangle its more of a concaving triangle.

Posted

The length of the leg is okay, for leggy "good girl" art. The legs could taper more and that would take care of the kneecap bigness that Ruscular talked about. The inner thigh curves outward into the crotch where it could buldge outward a bit. One thing to help keep the leg somewhat porportional is to see where the heel ends when the knee is bent -- the heel should end up somewhere at the buttocks. One thing that could, imho, be causing the visual wackyness of the pelvis is that the stomach area. The tummy is a peanut/elongated pear shape and the bottom half is larger than the top. Not quite the case as the side view shows. Then the sides of the midsection connect into the hips. The outer hip joint is kind of a central meeting point for those muscles and the muscles of the thigh. (iirc, the thigh muscle is the longest in the body). So there's the midsection side muscles going into that hip joint and the thigh muscle going out and around to end at the kneecap. Most of the curve of the hip is those two muscle groups "weaving" together. Maybe it's that there's no indication of the lower rib cage that adds to this visual impression? And there's the outer hip bone that is close to the skin at the hips, it compresses the lower tummy and gives that part of the stomach its buldge. And the bottom of the tummy goes inward and then buldges outward just a titch for the top of the pubic area. Rusclar was spot-on in his description. Don't forget that there's a lot of "s" curves in the femme form. The muscles under the breasts curve up and become the shoulder muscles and attatch to the clavicle there. And begining at the hip joint, the thigh muscle curves around the thigh and joins into the kneecap and the lower leg bone curves out a bit (like you've indicated) and the calf muscles are pretty much like you've done. I would make the transisition between the end of the calf muscles and the upper foot a bit more severe. In the side view, the leg is fine, but I feel that the heel of the foot should jut backwards just a bit. Maybe by making the thigh/upperleg go forward a bit and the lower leg back a bit and keep the foot pretty much where it is now could help. What's helping me in my modeling is do do sketches of the figure and do contour lines so I have an idea of how the splines flow. The moment I got over my fear of unsmooth splines, I began to intuit how to use that aspect of splines to my advantage. There are dozens of areas where we want creases. Like around the shoulder and lower hip/inner thigh area. My gut feeling is that you have a good model here, now make a copy and exagerate things a bit. Go for creases where they exist in the body, like in the shoulder/bicep area. Make those lil' splines work for you. hth. Looking forward to seeing this model develop more. I've included a wireframe, not by me and I wish I knew who did it, I dl'ed it years ago and two computers ago and the author's info has been lost and haven't found it again. But it bears some close looking at nevertheless.

  • Hash Fellow
Posted

Remember that awful model search contest program Lorenzo Lamas was a judge on? He'd get his laser pointer out and harp about women who had too much space between their thighs. :o Third-tier celebrities are reknown for their expertise on the female form. :D

Posted

[quote name='CRToonMike' date='Dec 8 2003, 06:05 PM']I've included a wireframe, not by me and I wish I knew who did it, I dl'ed it years ago and two computers ago and the author's info has been lost and haven't found it again. But it bears some close looking at nevertheless.[/quote] That was modeled by Yves Poissant, based on a sculpted figure by an artist I can't remember the name of. Brian somebody...maybe? Jim

Posted

Hi all, Thanks for your helpful and detailed replies, and especially thanks to CRToonMike for that image from good ol' Yves Poissant (is there nothing that man can do? ;) ) Mr Talbot, I'd appreciate some of your feedback if you have time... :( Kind regards, Mike K. (who doesn't have much time to work on Hash any more :( )

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...