sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Hi guys

 

I thought I would share some WIPS along the way to creating my soldier fish........It was a very tricky concept for me to do but am happy with the results.......

 

it's interesting how ur model changes as u tweak over time......made me chuckle a bit.....

 

* His body texture is ALL A:M Materials.........

* Only his helmet has texture maps......

* Total patch count is 1008........

 

[attachmentid=10760][attachmentid=10761][attachmentid=10762][attachmentid=10763][attachmentid=10764][attachmentid=10765][attachmentid=10767]

 

I want to express my many thanks to the guys @ #hash3d IRC channel for there unlimited help.......

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Posted

Great work DL

 

It is really cool to see how this fish progressed. I voted for you fish, I wish you won a prize, I think it deserved it.

 

Thanks for sharing.

Posted

ATTEEENNNNNTION!!

 

Heheh, great to see the workflow, he looks like a trainning sergent I had in canadaian army, oh, wait, he's Canadian too! ;)

 

Great stuff Dark, I love it! :)

Posted

This model has alot of character. It would be great to see an animation of him.

 

the strap for the hat could use a leather texture in my opinion, but other than that, great job.

Posted

thanks for the feedback ken.......

phnxpyre - thanks........I have no plans to animate him cuz I can't animate... :P

but I will work on the leather strap.......

 

thanks

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