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Hash, Inc. - Animation:Master

Glass Balls


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Make it look like it has a very slight layer of dust and maybe a few hairs as if the photographer forgot to clean those off. Do this for the balls and the flat surface.

 

Try using depth of field.

 

Try making the reflections slightly blurry and only partially visible.

 

Make the reflections in the spheres partially faded.

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Make it look like it has a very slight layer of dust.

 

Try making the reflections slightly blurry and only partially visible.

 

Make the reflections in the spheres partially faded.

How to on these 3?

 

Like to know and test it! :)

 

//Korken

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  • 2 months later...

Korken,

 

The regular tile pattern makes it impossible to tell the difference between reflections and detail visible through the balls. I cannot see the edges of the far balls through the leading ball either.

 

A more diverse background and floor would make the image visually more interesting. A viewer would see the whole background directly, along with the distorted background that the balls are capturing. It would give more clues for the eye to make sense of the picture.

 

As a matter of interest, have you tried setting transparency very high (even at 100%) and setting refraction to, say, 1.2? Once you have refraction combined with reflection and specularity, it is not so important that the glass itself is visible.

 

Richard.

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