johnl3d Posted June 29, 2005 Share Posted June 29, 2005 Another quick test with hair ....streaks on the left ...blobbies on the right and gravity changing its mind. Also I peaked all the vertices and got a fanfoldish result Just want to mention that even with all this happening render was much faster than before..although I did simulated the cloth with all the emiters turned off first yeahII.mov Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted June 29, 2005 Share Posted June 29, 2005 HEY! Another interesting test....it looks like the hair's collision-detection worked pretty well. Quote Link to comment Share on other sites More sharing options...
bentothemax Posted June 29, 2005 Share Posted June 29, 2005 thats pretty cool . . . but dont the blobbies take forever to render? . . . i know they do in v 11.1 it look like that cloth box is a space ship with the two emitters on each side interesting Ben Quote Link to comment Share on other sites More sharing options...
Kamikaze Posted June 29, 2005 Share Posted June 29, 2005 Nice showing off the AM there John......keep it up.......(John, your like that ole friend that can always be counted on...smile) Michael Quote Link to comment Share on other sites More sharing options...
johnl3d Posted June 30, 2005 Author Share Posted June 30, 2005 thanks will be doing more conventional tests too . Blobbies render quickly if you turn down/or off blobbiness % Quote Link to comment Share on other sites More sharing options...
MikeSanderson Posted July 7, 2005 Share Posted July 7, 2005 Looks like a Paper Bag or Cardboard Carton crushing on impact I envision having some groceries in a shopping bag crashing to the ground with some celery stalks and other stuff flying out, milk spilling, grapes rolling, etc. ...... this has got some really good & useful possibilities! Cheers! Quote Link to comment Share on other sites More sharing options...
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