johnl3d Posted June 29, 2005 Posted June 29, 2005 Another quick test with hair ....streaks on the left ...blobbies on the right and gravity changing its mind. Also I peaked all the vertices and got a fanfoldish result Just want to mention that even with all this happening render was much faster than before..although I did simulated the cloth with all the emiters turned off first yeahII.mov Quote
John Bigboote Posted June 29, 2005 Posted June 29, 2005 HEY! Another interesting test....it looks like the hair's collision-detection worked pretty well. Quote
bentothemax Posted June 29, 2005 Posted June 29, 2005 thats pretty cool . . . but dont the blobbies take forever to render? . . . i know they do in v 11.1 it look like that cloth box is a space ship with the two emitters on each side interesting Ben Quote
Kamikaze Posted June 29, 2005 Posted June 29, 2005 Nice showing off the AM there John......keep it up.......(John, your like that ole friend that can always be counted on...smile) Michael Quote
johnl3d Posted June 30, 2005 Author Posted June 30, 2005 thanks will be doing more conventional tests too . Blobbies render quickly if you turn down/or off blobbiness % Quote
MikeSanderson Posted July 7, 2005 Posted July 7, 2005 Looks like a Paper Bag or Cardboard Carton crushing on impact I envision having some groceries in a shopping bag crashing to the ground with some celery stalks and other stuff flying out, milk spilling, grapes rolling, etc. ...... this has got some really good & useful possibilities! Cheers! Quote
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