sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Okay same model with decal sequence in front of fan force

 

on right 16 subdivisions on left 4 subdivisions

 

simulate then render

 

see the results

 

I redid whole project and got this twice

 

 

Also side note if you turn on smooth results I lost decal

 

 

Good news conversion from tga to qt went smoothly

fan.mov

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Posted

That looks pretty realistic ..I tested by putting a fan outside my window...and they look nearly the same...just kidding of course..but that did look realistic..

Thanks John.

 

Michael

Posted

That's good alright. What's happening on the left side one? It's like the decal is animated and doubled up...

Posted

Not sure what happened on the left hopimg someone else could try something similar. It on the a model with default simcloth settings. It happen twice for me.

Posted

wow! thats nice. that looks really cool. the 3D thing inside the cloth looks real while it blowing.

Posted

ah the problem seems to be two of the same model i change the left one to match the right and got the same results streak material doesn't seem to know that the model is moving.

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