.:shortdog:. Posted February 8, 2005 Share Posted February 8, 2005 (edited) made this...now I'm having after thoughts about how I will attatch the legs... but just for the body now...any suggestions? edit: forgot picture LOL Edited February 8, 2005 by .:shortdog:. Quote Link to comment Share on other sites More sharing options...
KenH Posted February 8, 2005 Share Posted February 8, 2005 We'd need wireframes to show you, but generally limbs are attached using 5 point patches. Check out the characters on the cd for examples. Quote Link to comment Share on other sites More sharing options...
.:shortdog:. Posted February 8, 2005 Author Share Posted February 8, 2005 I looked, but I don't really understand... Quote Link to comment Share on other sites More sharing options...
higginsdj Posted February 8, 2005 Share Posted February 8, 2005 Step 1 Step 2 Step 3 - Break Splines and remove Step 4 - Extreude - Extrude and pull Shaded Version Cheers Quote Link to comment Share on other sites More sharing options...
.:shortdog:. Posted February 8, 2005 Author Share Posted February 8, 2005 oh! thanks, I understand now Quote Link to comment Share on other sites More sharing options...
ChrisThom Posted February 8, 2005 Share Posted February 8, 2005 Here's a good tut for that http://www.circusmedia.net/5PointPatch/tutorial.html Quote Link to comment Share on other sites More sharing options...
.:shortdog:. Posted February 9, 2005 Author Share Posted February 9, 2005 made it even clearer...one leg down...THREE TO GO!!! one question, though: five-point patches crease easily, right? Is there a simple way to make them not crease? I'm not having this problem now, just wondering, for if it comes up. Quote Link to comment Share on other sites More sharing options...
jamagica Posted February 9, 2005 Share Posted February 9, 2005 To start off, you don't have to do all four legs..just make one half of the dog then copy/flip/attach. To reduce creases in 5 point patches there are two main possibilites to choose A. fool around with bias handles (magnitude and alpha, don't do gamma unless this is not for animation) B. use the porcelain material to help you work out your problem... Peace out Quote Link to comment Share on other sites More sharing options...
.:shortdog:. Posted February 9, 2005 Author Share Posted February 9, 2005 I know, I don't have to do all the legs. I was just spazzing out and thinking i did. Quote Link to comment Share on other sites More sharing options...
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