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Posts posted by totlover
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Haha great model.
He looks very good and the hair is also nice.
I cant really help you with rigging problems.
and yea i see that glow on the vest but it kinda looks cool
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oh man that video is looking great.
i ddnt really find any problems.
and i will work on some models once the holidays are over
i wont be able to finish anything i start if i do it now.
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Good models man.
Uhm those are not my strong suits man. I prefer modelling and a next is animating.
I am not that great at lighting or texturing.
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hey everyone i am going to be getting an update on A:M pretty soon
so i am going to try and help you guys out again.
who all is still working hard with this project. i am willing to come back and work hard to get this done.
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alright.. my version is too far out of date.
but when i get the update this christmas ill be able to fix the picture up how i want to.
im still using v10.5.
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Lotta stuff there!
Do you want it day time or night time? The sky looks daytime but the streetlights say nighttime.
You know i forgot about that.
i started out with a night scene. but things were easier to see with a more daytime light.
i guess i just forgot about the street lights.
whats your opinion on what i should do. should i do a night scene or a day scene?
they would both look cool
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Alright in the past 2 days i have modeled this. i think i spent more time then i should have. but it doesnt matter cause i like how it turned out.
but i think it could be better if i just knew how to make better lighting.
i dont know though.
so if you have any tips about lighting. how i should light it up.
or any things you think should be changed its all being taken.
i wanna know what yall think..
my intentions are to enter it in the heros image contest when the time comes. i expected it to take longer then it did.
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Wow this has come together so nice.
it looks really good even without a final render.
jequed. this is very good. these animations amaze me.
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Yeah you got it Masna.
that is actually what we are kinda basing our idea off of.
just the idea of showing the town and what not.
my friends play that game.
p.s. I will have new model picture up later tonight.
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wow.
this is turning out amazing
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Hey man, looking good!
Who's doing the coding for the game?
its just an online game where basically all it is i am making is pictures.
its a "text-game" as i would call it.
just upgrading and attacking people. but no actual game play or nothing. im not sure what to call that.
so i am just making things to make pictures. which will basically just be used as 2d. because no 3d part of it is used. just the image of it.
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Interesting! Are you saving the models as objs? What engine is being used?
I think he doesnt have to, if it is a game like earth of empire, etc.
Than the images will be enough.
*Fuchur*
he is right
all i am doing is making the models
and when i hear from the guy i will just create pictures of each of the things and thats all that is needed.
this stuff could be made into 2d with a paint program but i just thought it would be cooler if done in 3d.
and it is way better then the drawings.
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Over the next two months or so i am going to be creating objects to be used in a game online.
All of the objects are going to be objects from times of empires and kings times.
I will say now that i do not play this game but a few of my friends do. Which is who helped me get this project.
So now i am going to be making objects and showing you guys my progress.
The game is called War of Empires... and you can check it out here if you would like to.
None of the artwork on this site is mine though.
Im not sure where my work will go if its used.
The work will be created from a certain angle of each of the models so none of the shots are final.
but my first models to show are.
a war tent.
then there are barracks.
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wow.. just wondering what your patch count has worked up to by now?
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wow. just wow.
the motor you created is better then anything i have ever made. lol
i cant wait to see the final thing.
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wow this is awesome
great start. i dont know much about spline count so cant help you there.
but it is looking very nice.
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Alright i finally did the hands.
I know it has taken me a while but i have been enjoyin summer. WOO
none of the renders are final for what i am going to make.
i am not sure whether to a toon render like i have or give it a realistic cartoon look in regular render.
im still deciding. i am going to need to practice with lighting though.
alright. i am still having problems with my rig. i think i need to wait until i get an upgrade to rig this model. i tried installing The Setup Machine 2 and it has not worked for me. it doesnt recognize the plugins or something.
i need to upgrade soon. and i am going to.
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Did you see the breaking news that Raf is giving away his setup machine for free now?
hmm
well i didnt know they had these things. its what i have always wanted.
and judging by all the grateful comments about this it must be good.
i am going to try this out real soon.
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Cool character.
I still have 10.5 on my machine so I looked at it.
Basically, the AM2001 rig process isn't done to its conclusion. THere are no constraints on any of the bones. The install rig tutorial has changed a bit since 10.5 so i would go back to "The art of A:M" book that came with your v10.5 and follow that one very carefully.
ftp://ftp.hash.com/pub/updates/windows/Am2003/2003Manual.pdf
But i would recommend making the leap to v15. $50 for one year. your model will still work.
oh has the price dropped from 100$
wow i will definitely be doing that. my b-day is coming up. i should get that much. i am going to get it for sure.
yeah. that is where i get lost in rigging. i dont understand it when it comes to constraints and weighting and things like that.
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ok. well if someone does look at it and help me out i cant use that model. they will have to explain the problem to me.
i want to learn as well as get this done
i am sure i cant use anyones because i still using 10.5.. never have gotten around to upgrading. maybe ill do that pretty soon.
still no hands... i will get to that soon.
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well for some reason the targets do not work. i dont know if maybe i deleted something but like if i use the left foot or right foot target it doenst move the foot. but it does constrain it. if i move it down a towards the target it oddlly rotates around it.
but i cant actually use the target like i want to. if i move it around all it does is move around without moving any cp's
that is the same with the hip target
Game Art Project
in Work In Progress / Sweatbox
Posted
Well.
Its been a while since i have posted in here.
And that is because of other things i've been up to. My bad memory and things like that.
Well i am about to go full blast on this thing cause there is money involved now
But thats not only reason. i really love doin this stuff and would do it for free.
so yeah i have an update on the barracks.
I like the render i am using better then i did before as well.
It looks snazzier.