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Everything posted by Madfox
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No, I was a bit confused in the working area. Some additions are made in the model window, others in the relation window. So after checking things in the action window, I got lost in doing things in the wrong window. I assumed that when I turned the user poperties on in the relation window, they would automaticly be turned on in the action window. This is not the case, but thanks for clearing it up.
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Yes, Happy NewYear! Thanks Robocat. I didn't see the site window appear for attached to parent, and set user properties on. So I kept repeating the good advice for wrong outcome. One thing I still don't get is when I use the properties on in the model pose they won't apear in the action window. I still have to turn them on. Well, that won't weight for the good outcome I now have. I was using the bone rigging for Tom to get a start. Also tried the Skeleton2001 in trying to see what kind of attachments are used. But it fails when I don't have he basic principes of rigging. Thanks for taking time to answer my question.
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Well, further on in the rigging manual there is this moment the feet get sepperated from the calf bone, and then the calf bone is attached to the foot bone with an "IK constraint". Then the feet would animate with the calf bone. I don't see this happen, as the feet stay on place. I tried to make an "orient as" constraint, but they still keep in place. Only when I attached them again in the action window they respond. But that's not the way to do it, I think. doni07.mdl
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Yes, the mirror selected points gave a better attachment. Now the bones are both on the same way positioned. It works fine now! Thanks for advice.
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Sure, here it is. mannetje07.mdl
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Hey, I tried the tutorial of Robocat Rigging Bones. So I tried it on a model of mine, and I can follow it clear untill 38m00s. Then the wizzard mirror bones is used, and as far as I can see I get another result. When I try to mirrorbones there do start another -x bone collection. But there is no attachment. Also I see a new Root bone, while this was excluded. Further there apear only a left bone with a foot. Maybe I have overseen something in the parms?
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Due to a computer crash I'm forced to install Am on another computer. When I want to start the programm it asks for an activation code. Then it says the code is already used. It is a lifelong version with an internet activation. Now I have it installed, but what file should I send to activate the code? regards, Rien.
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Yes! Didnt know it was that easy. Thanks.
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Well. I've got AM v16.0 and a disk with a v17.0 activation code. Not sure what the extra advanteges are between the two. I'm quiet a lot at work with it, with its happy and crash moments. I'm on Windows XP Professional 32-bit SP3 - Intel Pentium 4 650. Is there any chance, or how do I activate this v17.0 while v16.0 is installed?
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Well, the Microsoft bulletin looks too complicated for me. I'd expected a simpel way, but for now it's better first to format the win7 to my own ID. Thanks.
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Yes, but then I'm installing v16 on Win7. My question was installing v11 on Win7. Of course I could install v16 on win7, send the lick file to Jonas and receive the authority. But the computer with win7 is off line because it doesn't have my identity. I'm one who keeps using older versions to see what's in there on possibilities. Programmers make better applications, manufacturers make better computers. Old programs never die,they just stay away from update to update.
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Well, the case is: I have one computer on internet with AMv16.0 I have win98 no internet with AM11. I got acces to another computer with windows7 and no internet. I thought it to have a try with a no net registering program. As it sadly broke the safty rules.
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I'm using a computer that's not connected to the net. I read the article, but I can't get the "sc start secdrv" working. Further search won't help me. To use a later version isn't an option, as it uses the lic file.
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I tried to install Am2005 on a Windows7 platform. Luckely it's one of the netfree registering code. All goes well, but the programm won't start. Do I need some Visual basic programm to go?
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Thanks for your answers. I searched in the manual for "retopoly-tool" but couldn't find an explanation for it. I'm using Animation Master 16c but the only export it uses triangles. I didn't found another solution to this, as with earlier models I also was stopped with this "only triangles export". If I import an obj as a prop in choreografie the program stops and gets frozen. What I did discover is, that when I delete the diagonal the squad is recovered. Then the boring shadows fade and become a covered surface again. It will take a long time to delete them all of course, but it seems possible.
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I wondered how it comes when I import models with the *.obj extention I often get a scrambled surface on the skin. For some reason the trivertices don't seem to fit in well and make bad shadows. Does this have a reason, for example the normals are not fit in well, or is it just because of the nature of the object files? Is there a way to get this effect blended so the surface rounds up well again?
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Sure, old apps. Sometimes it's so hillareous when a program works, and after a new format it won't. Must have something to do with compatibillity. Thanks for your answers and advice!
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@-BigBoot : The choices are OpenGl and Directxv8. as soon as I change them I get illegal operation, program terminated. @-Robocat2075 : I thought you maybe was interested in how they work on diverse systems, the last version we discussed earlier. @-Fuchur : Ctrl+D doesn't do anything. changing realtime driver aborts the program. I can't update my video driver, as the win98 has a vodoo card. There's no way to get hold of the screenoptions. If my original computer wasn't rendering so long I already was on my way. I know you'll think why I'm still using these old system, but I'm used to them, and they give me a view of the way this innovative stasjon takes place.
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As I have diverse versions of the Animation master, I came to a strange habbit in the workarounds of them. After construckting some models with the help of rotoscopes, I started up AMv11.1b and added some tga files to make a new model. Every tga file(or jpg etc) I load comes up blanc and I can't work with them. The only way to see something is using the render button, but that's no way of using it. I thought they were made to use in shaded and wireframe rendermode. What's the reason these rotoscopes appear as white shades and not the way they are intended? It doesn't matter what I import, decals rotoscopes, they all go blanc. For info: I use it on win98 computer that has always done the job well.
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Right, anyway.., how can I find your partnerID?
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i answered in the privateforum. wow, three emails & you received nothing?
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Furcher, I sended my ID and password. Can you check your email? thanks.
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Furcher, I installed Teamvieuwer. Can you drop me a line?
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How in heavens name can my computer say I have version v16 when there was no CD for that? I waited for the day AM17 was relaeased and I received v16. I could upgrade once to v17. I downloaded the MachineIDGenerator. I get a get_host_win_id_zip file. I unpack this file into a get_hostid_win file. there it stands smiling at me, let's dubbel click.
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I ment the licenseagreement as you can view on the thumbnail attachment AnimationMasterSetup. I'm not sure if it makes sense, but I have the CD with the programm, not the download period evaluation. I'll use the Download Machine ID Generator, copy the Machine ID and send it to Jason, but what makes no sense to me is how I'll pass the message as shown in this thumbnail I can't touch or fill in anymore when I install the programm again. They must have been altered somewhere in my computer, even if I uninstall and install the programm. It may sound strange, but I get the feeling it will only disappear when I format my c:\ again. sorry for the disconvienence.