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Hash, Inc. - Animation:Master

Madfox

*A:M User*
  • Posts

    292
  • Joined

  • Last visited

  • Days Won

    24

Madfox last won the day on March 2

Madfox had the most liked content!

Previous Fields

  • Interests
    Music Animation Arts GraphicDesign Quake
  • A:M version
    v19
  • Hardware Platform
    Windows
  • System Description
    Intel Core i9 10900X @ 3.70GHz - 128GB Triple-Channel - NVIDIA Quadro P2200 (NVIDIA)
  • Short Term Goals
    Animating game models for Quake. Working on a short animation of the model in my avatar. This is how far I´ve come:https://www.youtube.com/watch?v=K1lL3sCU4gE
  • Mid Term Goals
    Getting more knowhow with working with the AnimationMaster programm. It's so full of opportunities I'm still finding out.
  • Long Term Goals
    To make an fully covered animation movie of something in my interests.
  • Self Assessment: Animation Skill
    Familiar
  • Self Assessment: Modeling Skill
    Familiar
  • Self Assessment: Rigging Skill
    Familiar

Profile Information

  • Name
    Rien Brouwers
  • Location
    Netherlands

Recent Profile Visitors

3,689 profile views

Madfox's Achievements

Craftsman

Craftsman (5/10)

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Reputation

  1. Ah! It becomes clear to me. I had the assumption that it ment all actions of the model in one model.obj . And I was working in the action editor. So it is impossible to have several *.obj in one obj.file. Thanks for explaining the reason.
  2. Thanks for your answer, Robcat. Not sure if I understand. I gave screens I receive on the commen way to export obj files. None of them have the possibility to choose the obj export you show me. Version v16 v18 v19, all show a screen without this export ocasion.
  3. I have been searching for a way for Export Options in the last three versions. It seems as if the "all in one" - "single models" - and "single models in one object" is disapeared.
  4. https://www.pinkfloyd.com/tdsotm50/competition/ 🌒
  5. Hurray.., I'm number 766 on the list. What a load of candidates with great efforts. If I had looked at the results before I began, I never would have started. Djay.
  6. Yes, I entered the official contest! Before I entered the site and saw the examples. (happily) It took me more effort than I thought. Most time went up with the synchronity from seconds to Beats Per Minute. One thought during the project that stays me by was: it's not what I want to do with it, but how to keep up with it, Good promo for Animation:Master! ☺️
  7. Here's the final version. https://youtu.be/iSAFWd6cr84 Merry Christmass everyone!
  8. Yes, that's the way! Only thing I missed was the crosspoint to "import as animation". Thanks a lot. Pretty bird there. 😄
  9. Sorry for the misunderstanding, Sir. It has something to do with my way of lango explanation. I placed the files in A:M as animation sequence. I just don't know how to render them to a proper avi file. Maybe I'm doing something stupid, like adding it to a screen.mdl and then get the wrong lightning in the choreography. "ImageToAvi" gave me four good results. The fifth one ends up like this. Reason I named the toppic not related, as it points to a program error. And.., nope. The time for 2340 frames is 01:49:00. I use the program VideoPath NHC to add the avi files with the sound.
  10. Here is my contribute to this contest Work In Progress. I took the second number of the "Dark Side Of The Moon" album "On The Run". https://www.dropbox.com/scl/fi/n76j0nuf82wplyyh8i6ll/synchron00.mp4?rlkey=42ol2ivt0g14exrpjei1wp0gt&dl=0 😽
  11. That was my second thought. But I am affraid I get another lightning outcome. It was a hussle. First I did a Netrendering with 7 cores for 13 seconds animation. This took 4:24:00. 2340 frames. Then I rendered the animation in A:M, what resulted in a render of 22 houres. But the sound was scrambled. Something else is getting on. Relaying on this "ImageToAvi"program, that resulted in four parts of 13 seconds, the fifth part suddenly scrambles up to a 4/5 screen error. Tried everything to get it right, but my only succes was a 640x480 example. I can scale this up, but that's not the way. Knowing myself I left my attempts, but I had a hard carrot on it. Then I used AnimationWorks, a PaintShoPro program, and it worked! Only bad is it loads only ten frames at the time. So after thirty loads I had my fifth 13 seconds 1920x1080 avi file. Pffft. I have no experience with Adobe. At least not with files of this size. In the beginning it was simple, but how further I get to the end the more quirks appear to distort it. This how far I have come. https://www.dropbox.com/scl/fi/n76j0nuf82wplyyh8i6ll/synchron00.mp4?rlkey=42ol2ivt0g14exrpjei1wp0gt&dl=0
  12. Not related to A:M. Recently I am using "ImageToAvi 1.0.0.5" to convert 1920x1080 jpg's to avi. This was going fine, although the program seems limited to 720x480. Now I am on the fifth file of jpg's and the program starts quartering out all avi's. So I tried other formats, but only 640x480 suceeds. A bit confused tried other programs, like VideoPath. This makes go all frames on 5sec. I thought of using A:M to import the jpgs again, but that's not the same.| Are there other methodes to convert jpg to avi?
  13. Yes, that looks the best approach to it. This firts part is four times 13 seconds, but as soon as I reach the third one loading goes really slow. I had this attempt to try it out in one choreography as I have the feeling it is the most reliable way to keep sound and video synchrone. Now I started the fifth part on a new choreography and it loads quicker.
  14. I'm currently working on a file for the "PinkFloyd"contest, so yes, there is a soundfile. After tracking the wav file for a decent messure format, I'm a bit lost. It is quiet a long wav file, 3:24:58. So what I did was making parts of 13 seconds and animate as far as I could. Now I have a choreography file that takes a long time before it is loaded. It can take up to 20minutes before it is clear to go. Now I tried to break up the first cho file in a second one, but it takes a lot of query before it are the same statements. Also there is a lot of "missing Null_Pointer" in order. https://www.dropbox.com/scl/fi/d8d2oetnxe2xcj7bfki40/straight01.mp4?rlkey=pvy8mdxeug28nr44ffwioro39&dl=0
  15. Not sure where this is related to.
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