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Hash, Inc. - Animation:Master

jason1025

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Posts posted by jason1025

  1. Im guessing base model $2499.00 will get you a 256GB internal SSD.

    and 12GB of ram

    and the lowest GHZ 12core xeon.

     

    Bumping up the ram to 32GB will probably cost and extra $756.00

    Bumping up the Internal SSD to 500GB will cost extra $300.00

    Bumping up the Internal SSD to 1TB will cost extra $724.00

    Bumping up the Clock speed to just a fraction of a GHZ will cost $1000.00

     

    They are acting as if the base model will have plenty of graphics power with the 2 AMD cards. Enough to power 3, 4K monitors so I am assuming we will not need to bump that up.

     

    All in $4979.00 when properly configured. I do not feel this is a conservative number. It may actually be more than this.

     

    I like the design. Its not what I had expected. It could have been worse.

     

    If I was given 1 APPLE wish I would ask that OSX be legally put on PC's.

     

    Apple says they are first and for most a software company and OSX is what makes a mac a mac. If thats true Let us Spend $2000.00 on a killer PC and put OSX on it.

    There are sites that teach you how to do this but its risky and a bunch of work. With any new update you could BRICK the system.

  2. 3D Painter is an awesome tool for A:M! Just add (blank) image to your decal container and set it to diffuse, specular, bump, cookie, whatever and when you open the model in 3D painter, you can select that image to paint on. You can bring these different images back into Photoshop and mix them together (eg. using bump layer as soft light over the color layer) and save them back out.

     

     

    Do you have a video tutorial for that specific in practice technique?

  3. DO we have apost describing any new features in V18 ?? Or is it a surprise?

     

    The only new feature I heard of is the auto five point patch option so you dont have to manually make 5 point patches anymore.

  4. Why do you suppose there is difficultly exporting to 2048 resolution?

     

    We boast how am is resolution independent aka, high resolution so I do not understand the logic in constraining the resolution on output? Large file sizes are not an issue. We live in the year 2013 not 1995.

     

    The competitors do not have a problem exporting high resolution. I am successfully printing 0.07mm layers on my 3d printer. 0.10mm is a sheet of paper for example. You would think the real world would be the bottle neck or limit.But no, the limit of resolution is my Animation masters ability to export a high res stl file.

     

    Its embarrassing when my none technical wife asks me why the models created from Am look all funcky and the models printed from sketchup a free software look all smooth.

     

    I bite my knuckles and say we are working on it.

     

     

    So why am I modeling with AM. Am allows you to model organic objects or curved objects better than any package I have played with.

     

    So Gerald my best friend and Steffen please consider 2048

  5. 256 will not cut it.

     

    For example: If you want to a displacement map for text on a model your printing. 256 will not be enough. A minimum in my opinion 2048.

  6. I tried following that link while logged into AM Reports but got an "Access Denied" page.

     

    Is that link a priviate request where only certain people can view it?

     

    It's possible that only people beta testing v18 right now can see those so far.

     

    Basically, I described the problem and suggested adding 1024 and 4096 subdivisions as options to STL.

     

     

    great thank you.

  7. doesn´t the split-patch plug-in work here? you would just make a copy of your spline-efficient model, apply split-patch several times, and then export it.. shouldn´t be that hard to modify the export plug-in so you could define the number of splits before the actual export...

     

    regarding the wine glass in sketchup, i guess it could be done in less than 8 minutes, but it still seems awfully complicated ;)

     

    when I applied the split path the model got all lumpy

  8. Now a v18 feature request

     

     

    I think the subdiv will need to happen in A:M before export because another app will interpret A:M's meshes as straight line edges between CPs rather than still-curved splines when it tries to do its own subdiv.

     

     

    On the left is the highest AM can export from the stl plugin. On the right is sketch up

     

    I don't see anything.

     

     

    I am denied from V18

  9. The irony of having a modeling program with infinite resolution is that its stl export is lower resolution than any of its competitors.

     

    Its unfortunate because Animation master could if presented / marketed the right way could have a second wind because of the the 3d printer revolution. within 10 years 20% or more of hose holds could have a 3D printer.

     

    The bottleneck right now other than price is lack of easy to use 3D modeling software. But in our case we have the software and know how to use it but we cant get a high resolution stl file to the printer.

     

    Most people are using google sketchup, this program takes about 8 minutes to create a wine glass, as seen here

     

     

    As you can see AM could have a huge market here and should approach makerbot industries to form a strategic partnership.

    On the left is the highest AM can export from the stl plugin. On the right is sketch up

     

    You be the judge.

     

    Please dont comment and say that the 3d printer does not need that kind of resolution because the proof is in the models it prints and I can tell you and show you it does need high resolution.

     

    We are programmed to model with as few of splines as possible in AM, the problem is if you do this the stl export is so low res its useless. The only work around currently is to use an unreasonable amount of splines. If someone could just update the stl export plugin from a max of 64 to a max of 1028 we would blow away the competition in terms of ease of use and resolution.

  10. How to make a Cucoloris? I know I could model something, but I think AM has an advanced lighting feature that i have never seen used but have heard of that works for this purpose.

     

    Robert are you interested in a vid tutorial?

     

    Here are the product shots I am working on.

     

    Customizable_Alarm_Clock_A_000.png

     

    Customizable_Dim_Alarm_Clock_A_000__2_.png

     

    Customizable_Envelope24.png

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