sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

leander

*A:M User*
  • Posts

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Profile Information

  • Name
    J.A Juste
  • Location
    Spain

Previous Fields

  • Hardware Platform
    Windows
  • System Description
    AMD64 3400mhz, 1024 RAM, GForceFX 5700, 200 gbytes h.d.

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  1. Great Job Jhon, and congratulations!!!! I think a time remap can be a good idea for incorporate to the new NLE for AM. Yes, AE is a professional software for do this, but adding this feature in AM can gain workflow without leaving to other softwares. Is a good idea, isnt? Sorry my english.
  2. The driver is upgraded, i have the last nvidia driver, the problem is present. Waiting for a new driver... im using Vista without aero, thats works fine. thanks.
  3. Im now a Windows Vista Premium 64 user: In AM... selecting CPs with a rectangle causes to fill this area with a blank color, this happens with Aero active, changing theme to Vista Clasic doesn´t happens. Does it happen to you? I want to report this posible bug. Sorry my english.
  4. Goog work, im following your progress... I recommend this book, its ideal for face study and make correct rigs. STOP STARING Sorry my english.
  5. There are many Vista versions: Basic, Premium, Enterprise, Business and Ultimate. Whats is the minium package that runs A:M? 32 or 64 bit versions? Sorry my english.
  6. Yes, of course. Ok, going to report to the bug tracker, thanks you very much.
  7. Ok, now i changed image type to "cookie-cut" close the model window, double-click in same model, select shaded mode, trying to turn it.... BOOOOOMMM.
  8. Percent values are for all the image, including non alpha values. Type is always set to "coockie cut" I thing this is a BUG, transparent decal images with ALPHA in 3dviews ONLY WORKS when: You are in WIREFRAME MODE and after loading a decal image with alpha you change the image type to "coockie cut" BEFORE of APPLY the decal to the object. Later changes of image type ("color" for example) doesnt work!!! not at leat applying the decal again. Im using the 14 beta 9 RC4 running in a Core Duo 6600 2.4 2G RAM and 7600GT with Win Xp Professional SP2 Sorry my english.
  9. Percent values are for all the image, including non alpha values. Type is always set to "coockie cut"
  10. Decal image is in cookie-cut type. This is the problem, this dont transpartent alpha zone of image.
  11. Hi, sorry my english. I have a plane and apply a decal image PNG with an alpha channel to it, like a coockie-cut (the image option is set to coockie-cut). Render runs fine, the plane is rendered without his alpha channel and ground cast shadows too with the "cast shadows" option on the light. But.. i want to see the plane with the decal WITHOUT IS ALPHA CHANNEL IN THE VIEW (in model and choreography). How can do it? Thanks in advance.
  12. OLÉEEEEEEEE AMAZING!!! You are a genius!!! Thanks you for show us the wire.
  13. WWWWWWWOOWWWW!!!! :---)___________ Amazing work!!!!!!!!!!!
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