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Hash, Inc. - Animation:Master

trajcedrv

*A:M User*
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Posts posted by trajcedrv

  1. There is quite a big difference between comics posing and CG character posing... Thing is, comics character is heavily stylized to begin with...

     

    Second thing: Spider-Man is THE FLEXIBLE comics charater. So, whatever rig you use it must be mucho flexible and able to make any pose imaginable...

     

    Another bit of critique: Spider-Man is way too much centared, and light part of the backgound is to left, which somehow messes the emphasis of the composition, so it feels too heavy... just my feeling...

     

    Other than this: Lovely model, amazingly textured!

     

    Drvarceto

  2. Thanks for the update, David!

     

    After watching your Squetch rig instalation videos, I got myself worried about all those 'recompensationg' of the bones... Although I have totaly skipped that procedure, everything seems to work fine or at least good enough...

     

    However, it got me thinking: I am by no means programmer, but I think that programming litle plugin that would remember Constraint enforcement, 'press' compensate button and then return original value of the enforcement would be a piece of cake...

     

    It would save literally hours of work... I guess that any able programmer could write that plugin in less time that it takes to 'recompensate' only one model.

     

    Just my two cents...

     

    Drvarceto

  3. case, things that you have made look cool so far, but there is quite a lot of things about them that shout 'imported to A:M'... They will be darn hard to animate when time comes to that, and you will get a bunch of ugly artefacts when rendering...

     

    Maybe you should try to get to base one and remodel them in A:M from scratch: modeling them in A:M is actually much faster then modeling them elsewhere, importing and then trying to iron out all of the artefacts...

     

    just my two cents...

     

    Drvarceto

  4. Dusane, so nice to have you back! This is going to be big! Could I sent you jpegs or forum links? I don't have 3D webpage... (btw it could take me some time to collect my stuff)

     

    trajcedrv

     

    p.s. nadam se da cu za par dana biti u stanju da ti posaljem par izrenderiranih stvari... i josh nesto: ovo je najbolje modelirana i teksturirana stvar koju sam video u zadnjih nekoliko meseci! Divno!

  5. This is one cool reel...

     

    I have to say that ant part of the demo looks a bit too unpolished compared to the rest of it...

     

    Cloth simulation part: cape and groincloth are of the same colour and when I wached it for the first time I was certain that capes passed through poor Thom ;P

     

    Other than that, fantastic! Your creatures are very frightening and have air of reality about them.

     

    Keep us posted!

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