sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

zandoriastudios

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Everything posted by zandoriastudios

  1. I bet we could get good results with CP weights in the webbing to average between the legs. The "scaling" effect would help it look stretchy
  2. there are a lot of A:Mers in the Atlanta area! J. Griffin, Colin Freeman, James Poulakos, Bill Gaylord, several others (I'm drawing a blank) including Brian Prince (last I heard)!
  3. OK, I redid the webbing between the tentacles. I think this will work better--now to model the head
  4. I'm not happy with the webbing between the tentacles... on some species it doesn't seem so big, or maybe it is the unnatural position it is in, staked out like this... The patches coming away from the suckers are hooked into reduce the density, but there are still about 30 segments to a tentacle... kinda heavy. I wasn't planning on rigging it, just making a challenge for those guys at Anzovin
  5. Finished the tentacle and copied it 8 times. just starting to stitch them together.
  6. lots and lots of 5 point patches! This was the most economical way that I could see to model this sucker pattern...I will be able to lighten the opposite side by hooking as I come around.
  7. Those suckers are more than I bargained for!!!! I had considered displacements, but I really felt like I need the detail for how I want to use this guy. I still managed to keep each sucker pretty light in splines...
  8. Just "break" the spline [K] and then "stitch" in the new spline [A]
  9. Working out an optimal spline patern for all those suckers is going to be tough! At least I can just model one tentacle and copy it
  10. Actually, Steve said they wanted the evil squid from 20,000 leagues under the sea. But they also said that it had to be original!? But An octopus seems like a more useful sea monster for me to have in my library. that ability to change color and squirt a cloud of ink!!! So that's what I'm making
  11. After reading the call for entries for models for TSM2, I decided to try modeling a GIANT OCTOPUS for the evil squid category. So I spent a couple of hours surfing the web for reference and sketching.
  12. Well, I'm planning on doing a better pose, once I get it rigged. Then I will do a wallpaper for anyone that wants it I'm busy on another project this week, but I will probably have some free time next week to come back to it...
  13. But he's supposed to be scary! I'm leaning in the direction that animation doesn't have to be funny, or for kids...I'm not sure what I'm going to do with this model, I just wanted to prove that A:M can do this level of work. I will probably just re-create the set with the endless pillars and see if I can do some animation that looks like it could have been in the film(nothing too ambitious )... There are some scenes in the book The Silmarillion with balrogs, so I may try something with that.
  14. That sounds like a good time for a get together!
  15. We have tried to do this a few times in the past... Colin Freeman, Bill Gaylord, James Poulakos, J Griffin, a few others in the Atlanta area. Is anyone still interested in organizing anything locally?
  16. Added an orange colored bulb light in his mouth. shadows are off for that light, so it puts some orange light on the body, which should look good in combination with some fire sprites
  17. still working on the right combination of color and ambience maps.
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