Yeah, it's bulky compared to the other robots, but if you're not duplicating them, it's great! The materials are leaning towards photo-realism, too! Great work!
I am working on a short animation and am doing a run cycle for my character right now. How do I make a run cycle that looks believable? I want him to be running fast, but sort of hopping. He's pretty agile. Even a cycle sheet would be of help.
LOL. Like General Grievous. Except he's not cool in the end, because... Well, it's how he dies. You'll see when Episode III comes out. BTW, Tragedy, a new trailer, just came out. It has the first released new music. It rocks!
Whenever I use SciFi3D for detailed reference, I end up making too many splines... I am working off of the ARC Fighter WIP right now. I'm gonna try to use bump maps for the little stuff.
I think the shadow's fine.
As for the texture, I think "grey wall" works best for your image, but it's hard to tell with the bright lighting on those pics. It comes down to what you feel works best in there.