sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

ludo_si

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ludo_si last won the day on October 7 2016

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  • Name
    LUDO
  • Location
    Belgium

Previous Fields

  • A:M version
    v19
  • Hardware Platform
    Windows
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  1. I also think that the name makes you want to buy it. but the only restrictions are the maximum texture 2048 * 2048 and 7 layers. it is entirely possible to do a project with and use textures. Here is the complete skull in gold. I added some details in voxels and I exported textures in AM.
  2. I wanted to work with the retopo AM but crashes are a problem. for the skull, AM is stopped 20 times. it was to make a test.
  3. Amateur has the same qualities as pro. you just do texture 2048 * 2048. this is usually the size of my textures. there is the possibility to pass after pro if the appropriate software. to begin with, that's fine. there are 4 possibility of using 3DCoat for AM. to make rotoscopes and decals and textures as tiles.µ use 3dcoat to paint an object from AM. import a retopo 3DCoat object and turn it into splines. But the object must be modified a little in AM. because the import is not perfect. (this is the fastest and easiest.) Or, use a sculpted object and make retopology in AM. But there are crash. I can make a video to show the possibilities Friday.
  4. it is possible to import the object voxel easily and enjoy sculpting tools.
  5. Here the skull. I used the retopology with an object that I sculpted in 3DCoat. Unfortunately, retopology is very unstable. AM crash at least 20 times before completing.
  6. my ax today I must still create skull. I will use a sculpture and retopo in AM.
  7. yes, I know. we can import the objects like prop.and it is very easy. but my goal is to create splines objects and to texture them in 3dcoat. And for those which do not have 3dcoat, we can use blender to sculpt, that works too. we can use 3dcoat to create objects and to work with the retopo of AM; Or to use 3dcoat to create rotoscope and décals.
  8. hello, I work on a simple model is an ax with skulls. For skulls, I created a model voxel. Then I use the retopo in AM. It's very easy to use. And finally, 3DCoat serve me to create textures. it is a true Photoshop for 3D objects. the ax is modeled using rotoscope. in 3DCoat, one can also create rotoscope if not love working with retopo. it is also very useful and simple. Here are the drawings. in 3DCoat, one can also create rotoscope if not love working with retopo. it is also very useful and simple.
  9. Good work, I hope you can participate in the next contest
  10. beautiful, I hope to see the finished character. really nice modeling.
  11. Video William Sutton explains well in the uv AM and the coloring. But does not explain how to export it to another painting and suclpting 3d software as 3dcoat more powerful. to have no edges with the textures, in AM click the button shift + bakesurface and appears the dialogue. and choose the margins (here 4). i use the 4 too in 3dcoat it's in the preference of 3dcoat.
  12. Yes, of course but with this methode, i loose no times for uv work. with this method here, there is no need at all to worry of uv, we won hours on a model complex. his technique is great with AMpaint and photoshop but not very suitable for 3DCoat. And 3DCoat, I do a bake of ao, reflection, bump, specular, roughness much faster. The work of uv painful that can be said is no more. About seams along the patch edges, i've never the problem because I ask to export overflow 4 pixels of each paches. rendering is always perfect. On my wolf, it has no problem with the edges. and especially. The big advantage and diference here is not to work on an image, but paint directly on the model.
  13. Hello friends, with some delay, here is the video for use with 3DCoat AM. very simple and mostly it works. With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems. Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it. I used this method for my wolf. The most is that the bump map to a report this time impeccable. https://youtu.be/SSlyU6cOkpk
  14. Hello friends, with some delay, here is the video for use with 3DCoat AM. very simple and mostly it works. With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems. Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it. I used this method for my wolf. The most is that the bump map to a report this time impeccable. https://www.youtube.com/watch?v=SSlyU6cOkpk&feature=youtu.be
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