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Hello friends, with some delay, here is the video for use with 3DCoat AM. very simple and mostly it works. With 3DCoat, I found a way to paint objects and have maps without having to worry about the UV problems. Any use perpixel. 3DCoat all tools can be used for AM. for convenience, I made a video that shows how to do it. I used this method for my wolf. The most is that the bump map to a report this time impeccable. https://youtu.be/SSlyU6cOkpk
So I'm finally starting to wrap my head around modeling with patches, and now I'm digging into various texturing techniques... https://youtu.be/dVVwayFoPMQ Question: when you apply an image per patch (i.e., by selecting a patch, right-clicking on it, then choosing 'Add Image') can the UV's be adjusted for each patch to better position/size the image? Thanks! Bryan