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Hash, Inc. - Animation:Master

John Bigboote

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Posts posted by John Bigboote

  1. Very cool, John. I was going to suggest the eggs were coming from some other anotomical location...but...

     

    John- you should do a little experimenting with A:M's FOG feature, I think it would benefit an animation like this so we would not see off all the way to the horizon. Really easy to use feature- one that other 3D apps just don't seem to 'get' but is SO simple and straighforward in A:M

  2. From James at SF...

     

    Hi there,

    Thanks for the feedback! I'll pass it on to the team.

    For now, it looks like the software can export some of our supported formats, like OBJ or 3DS.

    Best,
    James

    James Green
    Product Specialist
    Sketchfab

  3. I would never short myself- too many other people willing to do it better than I could!

     

    My excuse is... a lack of wanderlust... last 7 vacations were spent visiting parents across the country... and I live in a beautiful state that I can't get enough of exploring and revisiting. It is interesting seeing what United Airlines is going thru right now- on the travel front.

  4. Yes- nice work nemyax! I would be all over this if I was not already spread thin in software I am trying to learn, I would be interested to know if A:M animation could successfully export over to SketchFab via A:M>BlenderXporter>Blender export FBX>import and play on SketchFab. Would be COOL! Can someone try?

     

     

    I am working on a A:M animation MDD export> C4D FBX export> SketchFab import route... but the bottleneck now is that Sketchfab does not support PLA (Point Level Animation or what we would call Muscle Mode animation) and that is what the MDD creates... I could export an OBJ sequence into but that seems to convert to PLA as well (not bone driven deformations)

     

    Another issue I wonder about- Now that the 'Poobah' is back... are 3rd party software discussions (importer/exporter/converters etc) going to be frowned upon like they once were and the slavish forum bylines dictate...?

  5. Welcome back, Martin Hash! I honestly did not think this day would ever come! Thank-you for the update, your writing has always been worthy and memorable reads (Martins Minutes)

     

    I remember you saying in about 2004 that 3D production had matured- well, it sure had-where do you see it now? I will look forward to seeing you around here, and hope you settle into a comfortable role...

     

    Q- Have you kept a current version of A:M and used it over the past decade?

  6. The trip- not the destination... that is keeping the cart in front of the horse, Rodger! It is looking really nice! Like a moving postcard from yesteryear! Would the electrical connection up top on those have sparks dripping down?

  7. Wow! That is some impressive work! The 2mb project is worth taking a look at for any A:M'er... the squarsh-n-stretch is mind-blowing... if this was done in V8.5 that means about 1999-2001 era- HOW did you get this project?

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