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Everything posted by svetlik
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Thanks for the responses. Haven't yet used the gradient material - this looks perfect I'll give it a shot.
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Have had animated booleans work but only with one bone in the cutter. Can't seem to get this one to work, am trying to get this "reveal" effect of these cords (threads) as though they're coming off of a spool. Anyone know if this is even possible or have any workarounds? Ribbon.prj Ribbon1.act Ribbon1.mdl
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Thanks guys, all those things you suggested work well and it answers the question of why you can't rename imported chors. Much appreciated!
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Embarassed that I don't know how to do this. I have a Chor that I want to copy so that I can make another version with all the light settings intact but if I do a "Save As" it re-names the Chor and saves it to disk (which is good) but I want to be able to make a new version with the objects arranged differently but keep all the light/camera settings etc. BUTT!!! If I import the Cho it won't let me rename it. Am I making any sense? I know this should be AM 101, but normally a "Save As" function makes a new file in most apps. You guys are very patient with me and I appreciate it. Especially you Robcat. Any help appreciated.
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NEVERMIND forgot to turn off Moron mode! Selecting groups must be in Muscle mode!
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In Action I activate the other items icon and the groups all show up but I can't select ANY of them. Is this normal? Any help appreciated.
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Ok I'll try that. Thanks, and thanks for the tip on the first finger bone placement.
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Spent hours setting up constraints finger joints, all was working well. Came back later, opened the project and boom. Most of the constraints had vanished. For some reason a few remained (see attached) but they were "broken" and had question mark on them. This was made with new pose on/off when I started and everything seemed to be working. I did notice as I was doing this that AM was creating an Action file and all was going into that but after closing the window and returning to the project all constraints but a few had turned to vapor. I also saved constantly while I was working on this. Again I've stumbled into a Moron Mode somehow and cant get out. Any help appreciated.
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Yes, had the timeline set to wrong mode but couldn't get it to work until I deleted the Cell Turbulence. Then it began to react to input. I was using the timeline from View/Timeline but that should be the same as the one attached to the project workspace tree right? Anyway it seems to be working now so thanks again robcat.
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Always something with me. Today it's hair. Trying to follow the tech ref manual re hair and most of it works, the grooming tools work well but am trying to achieve color variation along the length of the hairs as in the book but not any details of the numeric settings. Trying to get close to the 2nd enclosed pic. See last pic for my results. Any help appreciated.
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Thanks I'll give that a go and let you know how it goes. Until then I'll talk to you during the week.
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That's ok Robcat, enjoy your 4th. I'm one of those pathetic people who don't do anything on the holidays. This isn't an emergency just tinkering. I'll shoot for next Sat. then and thanks for the responses.
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Ok I thought Live Answer time was cancelled on the 4th but is there a tutorial somewhere on decaling a head with the cylindrical projection? Tried it and can't get it to work yet.
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No that's an intentional wrinkle, see the smearing on the back edge? and just to be sure, here is a pic of the add image function I'm using.
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WAIT! Sorry I used the one thats under the actual image icon under the Decal "add image".
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I used the add image by right clicking on the Decal icon and selecting the bump map. Not sure where the patch thing is.
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Damn SEAMS!!!! Can't get rid of them. Only "seams" to happen with bump mapping. Tried stretching, shrinking the seam in Action to compensate but to no avail. Bump is fine everywhere but the seam. It is an image applied after the color decal using the "add image" function. I expected to get some kind of seam from mapping front and back half of the model but wtf is this? Please see attached and thanks in advance for any help. I can't think of anything else to try.
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Anyone know how to cure the effect of an object spinning with increasing speed until it looks like its going in reverse? Like movies of propellers and wheels. Other than just slowing it down to a crawl. Had tried to come up with a way of making the chain advance along a path using expressions but just animated the chain & sprockets separately. Thanks in advance. Sprocket01.avi
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Trying to apply a decal as cookie cutter to a grid that will be curved slightly. Image has alpha and looks fine in Photoshop, alpha is clear w/black all around. See attached pics. Am I the only one who has constant problems with everything I try to do in AM????? Always loved AM but AM don't love me BACK. I'm sure its something stupidly obvious. Any help appreciated-sorry to be such a painus in the anus.
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Thanks for your help today robcat. Was able to get color to work but not until I deleted that Action file. I found that once something gets "broken" in AM it must be deleted and started over or it will never work. I tried going into the material directly from the material folder after today's Live Talk and still couldn't get any color until that damn Action file was deleted and then boom there were all the colors. I've run into this many times with lots of items and here was another example. This also tells me that you can't do this type of thing in Action as the manual instructed but please tell me if that's wrong. This may help other people.
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Thanks for the response. Here is a screen shot of the timeline in Action of the animated color & resulting render. Not sure if I can make it to the Live talk but I'll try. Have also tried making this from scratch with new object (sphere) from scratch several times with same results, so it's gotta be something I'm doing wrong.