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svetlik last won the day on March 18 2024
svetlik had the most liked content!
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AIM
fun
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ICQ
0
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Yahoo
eas602@sbcglobal.net
Previous Fields
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Interests
animation, art
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A:M version
other
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Hardware Platform
Windows
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System Description
windows 7 home HP pavilion amd athlon
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Short Term Goals
characters
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Mid Term Goals
short films
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Long Term Goals
major film director
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Self Assessment: Animation Skill
Familiar
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Self Assessment: Modeling Skill
Advanced
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Self Assessment: Rigging Skill
Knowledgeable
Profile Information
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Name
Edward Svetlik
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Location
ventura ca
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Sorry, meant to ask if anyone has suggestions about bone heirarchy to avoid shrinkage when the arm is raised straight up. This setup follows Mike Fitzgerald's setup from his rigging DVD with officer McKnuckles.
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svetlik started following How do I get out of "MORON" mode? [Lasso Line problem] , SmartSkin Arm/Shoulder Progress , Muscle/Skin in Pose and 1 other
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Made 2 seperate smartskins for bicep & forearm and driving them both with ArmsShoulders pose & making some progress. Not sure if that's the correct way to set that up but so far so good. See attached Prj. SuitCoat3.prj
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Yes I know how pose sliders work (& they're cool) but I meant creating a pose with keyframes of skin at different angles of a bone rotation (like Smartskin) so that you can move the arms around freely and have the skin moving as wanted (like wrinkle in cloth) and NOT using a pose slider. I know smartsking can do this but I'm just exploring other avenues. Is this making any sense? Sorry if it isn't but not sure how else to explain it.
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How do you set up keyframes for muscle/skin in a Pose as opposed to Smartskin? Been trying but can't get it to work. I thought Pose was able to do this but don't remember how to set it up. Is this something that has to be done in an Action? Been looking in the manual but can't find instructions for a dumb-ass, you know "Do this and then do that." details. thanks in advance.
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Sounds good - talk to you then and thanks.
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Guess I was trying to get more realism in the folds of the armpit and elbows but when I model the folds realistically it turns into an un manageable mess with millions of CPs. I even had to make a set of bones for the front and back since they behave differently. Adjusting them so they look good with arms lowered but don't look good being raised or from top view rotating forward/backward. Just couldn't get it to work. That's why was hoping to find some tutes to get better with Pose (adding frames & keyframing) or Smartskin. For example-can Smartskin handle all the CPs when rotating the arm at ALL angles or just one axis? And can you view CP keyframing in the timeline? Can't seem to find these answers in the manual (or just don't know where to look) Anyways thanks for responding robcat, madfox.
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Thanks for the responses. Can't make it to LAT tomorrow, will have to wait until next week.
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Been struggling with this for years (not an exaggeration) and using Mike Fitzgeralds rigging CD but wondering if anyone has made a more recent tutorial for this? Attached is one I'm trying to rig for a suit coat and the funky way it folds in the shoulder but can't get it dialed in. Even shldrs I rigged in my robot movie never looked good so hoping somebody has made some more recent tutes on this. Any help appreciated. SuitCoat.prj
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Just me or did something happen to the Lasso tool? See attached .prj. On my machine no matter how I use the lasso tool it selects all sorts of seemingly random CPs - other than the ones I'm trying to select. Did I activate an unseen "moron mode" somehow? Is it just on my machine? Please see attached .prj and try it - any help appreciated. LassoTest.prj
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Also, changing the decal type to displacement didn't work, and the problem was still there when rendered in the Chor.
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Sorry had to leave, I'll try those things tomorrow and let you know what happens.