sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

johnl3d

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Everything posted by johnl3d

  1. superthom.avi Playing with cloth as a cape for superthom.... not fine tuned
  2. Thanks Robert I looked at yours and made a quick version of my own....(very quick cloth model) and it worked ... I can now tinker some more test.avi
  3. Thanks will try this later ...do not remember having to set up deflector material on target
  4. Not sure why but I cannot get a flat piece of cloth to act as cloth when it hits another model ,,,,not sure if its because of the last update to windows ...anyway it passes right through Can some one post simple project which works on their machine so I can see if its my machine or my 70 year old brain
  5. This is rough idea and the mower is invisible Gif click to watch or look at quicktime grasscut_x264.mov grasscut.prj
  6. This was an idea that came up late so I made a quick model and set it up to "sing" with the sound then saw the time and shut down after posting....
  7. The picture I used helped get the effect ....just another feature I had not played with a lot
  8. displace.avi sample.tga displacement_another.prj
  9. animated.zip This is the project file and decal and sound used is previous post If you have any question let me know
  10. Played a little more with the idea johnl_mpeg1video.mpg johnl_x264.mov
  11. spin_x264.mov trying to use sound to change displacement of model using amplitude plugin to control the displacement ...will refine this and post example project if there is interest
  12. evileye.prj evileyes_x264.mov evileyes_WMV V9.wmv
  13. Welcome aboard !
  14. tried quick idea that needed amplitude which took a few minutes to remember the setup here is quick trial of my test to see if I set it up correctly testing_x264.mov
  15. Birds tweeting this afternoon so decided a quick trial of an idea....not real 3d Hash just a quick idea tweet_x264.mov tweet_mpeg4.mp4 tweet.prj tweets.wav
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  16. Found this on old zip drive
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  17. Model in half baked at this point
  18. Played a little with body for this character have to reshape some parts and then get detail on head decorations etc
  19. Took this picture while on vacation in Hawaii Decided to try to make a similar model and got the head started will have to tweak it some more and add body etc..... project file Astatue.prj worked a little on this
  20. click on gif Liked one of the images that was made with a program called AbstractCurves I downloaded awhile ago and tried it as a sprite ...nice but will try to get a model next
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  21. Okay played with settings for sprite color method and got better results..... resaved project after adjustment tga file bee.tga Thanks for the tip Robcat bee_swarm.prj
  22. Not sure if my mind can handle it but will look at it.... learned some machine language programming while playing with my first computer OSI Challenger 4P and the Commodore 64
  23. Will check later...... thanks
  24. file below is Gif file click to animate it (converted avi file) beeswarm.prj bee.tga Not sure why sprites are turning white ..(unless I messed up the alpha on them)
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