sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

Phil

Craftsman/Mentor
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Everything posted by Phil

  1. I've had no Problems Running AM on windows 10 since day one and. My 3dpainter did prompt for a new key, might have been something I did. Filip was more that helpful giving me a new key http://www.3dpainter.com/index.php?page=support
  2. John, The upgrade didn't trigger any problems with HASH 32 or 64 or paint. I had a few others that did but they just took the same key I had. Might want to read some of these that an IT friend sent me https://bgr.com/2015/07/30/windows-10-upgrade-installation-settings/ bgr.com/2015/07/30/windows-10-error-most-common-problems/ ​
  3. Thanks for sharing. this is real cool
  4. I was trying not to use smartskin. but this is better than anything I tried. let me give this a go thanks
  5. can you explain this a bit. Might be the lack of caffeine but , I'm not seeing it
  6. Hi, I've been rigging a hand and noticed that when i rotate the "control index 2 right" bone past -180 degress it goes out of whack. Can some one explain what I'm doing wrong here's the hand model I was using handtest.mdl
  7. I just want to give him some jeans and a shirt
  8. Hi, I always model the clothes as part of my model. I would like to add some clothes to the model I'm working on. I'm having a 2 brain cell moment and can not find any info on doing this. can someone point me in the right direction... Is this done using sim cloth? Thanks
  9. This also happen in 18a 64bit, as Nancy mentioned it doesn't happen using opengl3
  10. As I posted earlier. It works fine. Just when you select the first point using feet and inches as the unit of measurement is when the issue happens. ok I'll just use inches Thanks
  11. I just tried it with and without mirror mode same issue. I found that it only happens when units of measurement are set to Feet and Inches. all other selections work fine using centimeters using inches using feet and inches HMmmm
  12. 17g and 18a on both the 32 and 64 bit
  13. Hi,I'm not having a problem with the process. It works fine, its when I enter "0" it turns to a long mathamatial outcome. ie. 1.969e.005"
  14. Hi, I'm moving my spline to Zero at the X so I can do a copy/Flip/Attach. I input 0 but it keeps changing. I'm I doing something wrong?
  15. Looks good, for a moment they looked like butterflies.
  16. Got it Thanks, WOW drive is fast Thanks again
  17. is the support@hash.com still the correct place to correct activation issues. Normally they response quickly. I replaced my main hard drive with a SSD. Now i get an error (-4) or the key has already been used (when I try to reenter my key)
  18. Nice test, something of a time warp through the 60's
  19. Phil

    AM: Community

    Its back. I was tweaking my bios and thought it was something i did. Thanks
  20. Phil

    AM: Community

    Has something changed, when i try to sign in to the AM: community a get an error
  21. As Robert stated, really no need to use an older version. I installed V16 32 and 64 bit on system. I do most of my work in 64 bit and then run it in 32 bit to render out a MOV file. Heres a link to the Plug-ins. two that gets alot of use are MirrorBone and MirrorConstraint
  22. in my personal opinion V16 is worth the upgrade. and if your using a 64bit windows operating system very good
  23. I slowed the flip down some but I think i need to work on the flip some bounce_w_flip_a.mov
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