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Hash, Inc. - Animation:Master

itsjustme

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Posts posted by itsjustme

  1. Here is the page with the link to the free version at the bottom of the page:  https://www.blackmagicdesign.com/products/davinciresolve/fusion

    When exporting ("Deliver"), select the "Custom" tab and on the video section select a still image format to export.  I've been using v14, but the current version is 15.  I have the option to export as a TIF or JPEG2000 still...not sure what is currently available.  

    Also, here are a few more options:

    Virtualdub (http://www.virtualdub.org/blog/pivot/entry.php?id=34)...it is Windows only, I think.

    VLC (https://www.isimonbrown.co.uk/vlc-export-frames/).

    Photoshop (https://ihatetomatoes.net/convert-video-image-sequence/)

     Hope that helps.

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  2. Mine was acting up during Answer Time, but when I set the Gamma in the Rendering tab (Tools/Options/Rendering/Gamma) to "Custom" and "1" it started behaving itself...not sure why, I'm assuming it needed to be set to something now.

  3. I did some more digging and found info on Desired Gamma here (a page from Yves' website using the Wayback Machine).  The paragraphs that apply are these:

     

    Quote

    I don't know about all the 3D CG applications but I will take Animation:Master as an example. In the "Tools" menu, "Options", "Rendering" tab, there are two settings for adjusting the gamma of the "Preview renders": "Desired Gamma" and "Current Gamma".

    The "Current Gamma" setting can be set with the help of the embedded gamma chart. The display monitor should arleady be set with a gamma 2.2 but the provided gamma chart will allow adjusting the preview renders to work correctly with whatever prefered gamma setting.

    The "Desired Gamma" should be set to whatever gamma correction that is planned to be applied as a post processing on the rendered output files. In the context of the tone correction tutorial, this should be set to "2.2".

    The default values for those settings are Desired Gamma: 1.0 and Current Gamma: 2.2. This setting will actually apply no gamma correction at all to the preview renders no matter how your workstation gamma is actually set. In the context of the current Tone Correction tutorial, those settings should be set to 2.2 in both cases.

     

    This would mean that the "Current Gamma" should be set to the gamma of your monitor (which should be 2.2 for everyone).  Then, the "Desired Gamma"  is set to the gamma correction planned...which, if rendering to a 1.0 gamma OpenEXR, needs to be 1/2.2 according to this illustration (found on this page):

    gamma.svg

     

    Reading Yves' description, I would assume this correction for a 1.0 gamma would be applied when "Desired Gamma" is set to 1.0, but that doesn't work for me...I get a white screen.  It does appear to work if I set the "Desired Gamma" to 3.4.  I've been using 3.3, but if it's supposed to work at 1.0 there would be a difference of 1.2 and that would be 3.4 (going in the opposite direction).  So, I'm thinking that "Desired Gamma" may be working, but in the opposite direction as intended?  Well, as long as it works.

  4. The subject of Desired Gamma came up and I was unable to get my software to cooperate at the time, so, I made an attempt at a video explanation of the little I know that I am posting here along with the Projects used and renders.

    One thing I still don't think I got across in the video is that if you are working with 2.2 gamma images, the gamma correction can get re-applied automatically with each iteration causing the image or portion of image (and colors) to lighten.  Anyway, here is the video and Project files.

    Hopefully, it is helpful.

     

     

    Desired_Gamma_testing.zip

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