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Posts posted by itsjustme
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Okay, finally getting back to this. I ended up making Ham's feet smaller and the lighting is different (not necessarily better, just different and took less time to render). I think it's a big improvement.
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Great stuff, Mack!
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I just posted updated versions of the Squetch Rig installations and Squetchy Sam here: https://www.hash.com/forums/index.php?showtopic=27815&p=413646
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Here is an update to the Squetch Rig installations and a long overdue update to Squetchy Sam. The main change in the rig is that the toeIK moves the entire foot when rotating instead of just the toe. The installation remains the same, but I decided to put all the instructions in the same post so it's easy to find. Sam has the changes in the rig added, some modeling changes and quite a bit of SmartSkin added to the shoulders...I also had to rebuild the other SmartSkins due to the modeling changes.
If anyone finds a problem, let me know and I'll fix it as quickly as possible.
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EDIT
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These files were deleted, the updates are in the next post.
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Unfortunately, I have to use the dreaded "stay alive" post...it's been extremely busy on my end this month. I'm hoping to have some time next week.
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Great stuff, Mark!
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"I don't think anyone will notice."
"That can't be good."
"Yeah, but look at the view!"
"What do you feed it?"
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AO set to 70 has been good enough for me so far.
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PC parts picker doesn't allow adding 2 cpu's?
Here is a dual Xeon build: https://pcpartpicker.com/b/J68Ycf
So, there must be a way to do it.
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PCPartPicker.com ( https://pcpartpicker.com/ ) is a great place to check different combinations and price them. You can browse systems that others have put together or start from scratch.
I like having a laptop, so I go for one of the gaming laptops with a good video card and decent specs. At this point, I'm using an Asus ROG laptop, but I like MSI as well. The best deals I found were on NewEgg ( https://www.newegg.com/ ),
Hope that helps.
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The price hasn't been announced yet, but Asus will have a Ryzen laptop available sometime this year: http://www.pcworld.com/article/3197566/computers/asus-rog-teases-the-worlds-first-amd-ryzen-laptop.html
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Extremely helpful, Robert. I'll get to work on it. Thanks!
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Looks great now how did you render that
It's three lights in a light list that only illuminate the character with "translate to" constraints so that they follow the character...the character is on a cyclorama. I'll attach some screen grabs to this post.
My first thought was that there wasn't enough sway back and forth but the more I watch it the more I convince myself that the angle of view (side view) isn't telling the whole tale.
In other words, I like it.
It could be that the chimp doesn't appear to be stooped over enough... in the reference video the chimp seems to exert considerable effort to remain standing tall.
Perhaps that is just my imagination playing tricks on me as well.
In the video reference the chimp almost always has a prop of some sort that effects his stance.
That may also be confusing my eye a little.
So I guess what I'm saying is that you've got a really nice walk cycle going for him. That's a keeper.
As for suggestions: I'd like to see another one with exaggerated swaying back and forth that hint at him struggling to intentionally maintain his balance.
This might take on the idea of him favoring one leg over another or something along that line.
Perhaps that is it then... great for an initial generic walk cycle but a bit too symmetrical for any performance bit.
But... you know this already I think.
Great character!
More please!
I'll add some renders from the Action window of just the cycle to the first post and I'll try to implement the suggestions in the next iteration. Thanks!
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I posted a walk cycle I'm working on here: https://www.hash.com/forums/index.php?showtopic=48223&p=413121
The chimp still isn't textured and this is my first attempt at a walk cycle. Any critiques would be appreciated.
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I'm still trying to improve this...it's my first attempt at a walk cycle. I used bits and pieces of this video as reference: https://www.youtube.com/watch?v=p55KOR2etlo
Any critiques would be appreciated.
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Makes you want to find a use for "Turdly", doesn't it?
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Looks great, Marcos!
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Once again, I have to use a "stay alive" post...I thought I might have something to show, but I've been taking way too long once again. I'll see if I can iron out my issues.
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Very cool, Matt!
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Any idea what screen capture program can has the highest frame rate? Hypercam only goes up to 10 fps.
OBS has worked great for me: https://obsproject.com/
It is free, Open Source and cross-platform.
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Unfortunately, I'll have to use another "stay alive" post for this thread...it's been extremely busy for me this month. I'm hoping to start getting something done this weekend.
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Nice, Terry! The only issue I see is on the letter "O".
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Have you tried to use ZBrush to retopo the mesh? ZRemesher may help: https://www.youtube.com/watch?v=F7BYTbUIM5I
What I'm working on...
in Project Bertram
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I just posted an updated walk cycle here: https://www.hash.com/forums/index.php?showtopic=48223&p=413719