sprockets Swamp Demon Caboose Break Room Starship Man and flower Room with open light shining through window Perpendicular Normals
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Hash, Inc. - Animation:Master

petokosun

Craftsman/Mentor
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Everything posted by petokosun

  1. I know i made a mistakes somewhere. I have tried to render my animitation i did directly to avi format, but the file seize was too big. Please could some one give me an easy step by stem procedure i can take to render out my animation thz.
  2. I followed the processed listed but my AM hanged all the times i tried to save animation dont know what to do now
  3. I saw a lot of codec, please which of these is the best with regards to quality and seize
  4. what of a situation whereby i rendered my animation, saved it in avi and it transfred to my desktop how to i get it back to animation master for compression in seize thank you
  5. thanks guy i will try then out
  6. last week i rendered a 5 mins work, i cant believe that i was 203mb, wat could have cause this and how can i reduced the seize of my rendered file
  7. i think he is cool
  8. which version is that
  9. In my new scene, i am made a character, and a car, please could some one explain the best way on how to constrain th hand the steering wheels and the car to a path. As in the hand in the steering whels has to be in ciclar rotation. any help please
  10. petokosun

    Decals

    Why should one use TGA instead of JPEG.
  11. that is a very kool start show the wireframe
  12. do you mean getting item from the extra cd that comes with A:M and making these items usable in A:M programe running on your computer
  13. robcat, i think i got a solution but its more of a trick, i hope i dont have problems from this latter on. i delected the top two bones of the finger, manually atteched another bone to the base bone of the finger, like making the base bone the parent, and it worked for me, i play with this and lets see how it goes. thanks
  14. it rotates only the z axis, that is the blue ring, while other rings does not rotate. Also with the blue ring, the fist cannot be formed. what should i do next
  15. Guys, i need help again, i re rigged my character and every thing work perfectly, but in my chor, i tried to bend the finger bones, and so strange the finger bones are not bend as in making fist with it. am stocked dont know what to do next. please i need help.
  16. she looks pretty though
  17. Thanks guys i got it all cleared
  18. this is the model file and see what i mean king_messager_new.mdl
  19. please has someone every used the tsm for walk cycle, cos i find it hard to do this and is it possible to make a character squat with the tsm. need help cos i m having trouble with it.
  20. if this helps this is the only link i can give on keyframing http://www.hash.com/two/RCHolmen/KeyFrameOptionsMP4.mov
  21. No i did not, thz men , will go over it again
  22. well, i am a bit confused i turned the TSM constrain On in the pose slider, but the my geomentry will not move wid my bones. dont know what i should do next.
  23. how can i fix these types of spline problems image below
  24. i think this image looks like an ambulance right what does u guys think
  25. i already fixed d problem, all i did was to key the sword bone before constrain and key again after removing the constrain.
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