Lately, I've been seeing some posts on here and on other forums showing vintage CG stuff,
it got me looking through some of my old projects, reminiscing about my first experiences
with 3D and starting my career in 3D graphics.
I figured maybe this is a good space to share some old works that I never posted on the forum before
maybe some of you will recognize some of the stuff.
I got into 3D in the early to mid-'90s in high school and college. I didn't quite understand how 3D graphics
were made in high school and used programs like DeluxePaint Animation to try and create my own.
I even did a few projects for teachers, animating the high school logo. Then, I eventually learned about POV-Ray
and tried every free 3D modeler available at the time that worked with it but it was never satisfying.
I eventually started using 3ds for DOS and was able to get somewhere. I used it to create a 3D gallery for
my uncle’s website, showcasing his paintings, drawings, and sculptures. I switched to Ray Dream Designer
but it wasn't until college that I found out about Martin Hash's 3D Animation Pro, or A:M 4.0.
With A:M, I was able to model organic shapes that I had been struggling to make in other programs.
I used A:M for my computer class projects while taking Illustration at Sheridan College and because of what I
was able to do with it got hired by my computer teacher at his design studio in Toronto.
Below is one of the first projects I did for my computer class using A:M 4.0
I'll be posting more as I sort through my files