sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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  1. Oh then I missunderstood that. It is called Distrotion Mode or Box in A:M. There is a modifier in Actions which is called "Distort" which should do that, but I never used it before... It has to be added to the action and you will have to have a bone in your model with attached CPs to define what is manipulated I think, but I am not very deep into that topic currently. I am pretty sure Robert can tell you more about it. Best regards *Fuchur*
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