sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
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Hash, Inc. - Animation:Master

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Showing content with the highest reputation on 05/15/2020 in all areas

  1. A core challenge for using any alternate renderer is that you will need to replace every A:M texture with something made in that alternate renderer. I'm currently learning C++ with an eye to knowing more about game engines but I have nothing to report as yet. Gerald Zum Gahr AKA Fuchur has some utilities in his signature for exporting A:M to game engines.
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