Installers:
Windows 32Bit
Windows 64Bit
Intel Mac v19.0
Intel Mac SSE4.2
v19.0 SDK UpDate
Change Log:
Fixed All: 0006942 Audio in Chor doesn't play
Fixed All: 0006941 Crash on Decal scaling
New All:
for chor new entry in the menu -> "Bake and Remove Bullet Constraints" bake simulation data and remove than the Bullet Constraints from the models If the Shift key is hold while clicking this entry, a simulation run is first done for all Bullet Constraints
New All:
for objects new entry in the menu -> "Reset Main Bone", set the main model bone back to the default values (helpfull for simulation with bullet constraint, if the main bone not at default , unexpected behavior can occur)
Fixed All: 0006934 Bullet "Bounce" parameter has no effect
Fixed All: 0006938 Bullet simulates with strange results
Fixed All: 0006820 Specular highlights not working on transparent surface.
Fixed All: 0006931 Magnet Mode distance handles disappear
Fixed All: 0006935 Rotoscope disappears if resized
Fixed All: 0006933 32 bit version crashes
Fixed All: 0006928 AI-Wizard crashes A:M
Fixed All: 0006932 Explode/Rebuild doesn't work
Fixed All: 0006937 Crash on adding Null
Fixed All: 0006936 Crash on Save
Fixed All: 0006895 Depth of field doesn't work
Fixed All: 006894 Scale keys lost after save
Fixed All: 0006914 NetRender: Corrupted surface on first frames
Fixed All: 0006927 Final render darker than previous versions
Fixed All: 0006926 Decal Image name lost after adding non-loca material.
Fixed All: 006921 Crash on dragging Groups in PWS
Fixed All: 0006919 Crash after selecting CPs
Fixed All: 0006912 Netrender: Can't expand "Time" Column
Fixed All: 0006913 NetRender: Disabled slave Prgress precent freezes
Fixed All: 0006925 endless loop for complex undoing operations
Fixed All: 0006920 Pose slider made by Push_CPs doesn't work
Fixed All: 0006855 Soft shadows not soft
Fixed All: 0006917 Reordering Groups after making keyframes in Chor causes crash
11
Fixed All: 0006922 Substeps for frame render is always 0:0...
Fixed All: 0006811 incorrect real-time and progressive renders on particle image sequences
New All
It's now possible to show in which group a cp is in.For existing installations the button needs to be add manually. Add the button Tools->Customize->Commands->Manipulator -> "Show Groups, where the CP is included" to the toolbar, or "Reset Toolbars" For new installations it's default in the manipulator toolbar. Works only for single selected cp's.
OSX
latest supported version is OSX 10.13.6, because my mac can't be updated to a newer OSX version