Tinkering Gnome's Workshop
1,192 topics in this forum
-
- 10 replies
- 656 views
saw this eye image and thought it belonged to a bird jumpbird.mov jumpbird.zip
Last reply by johnl3d, -
- 1 reply
- 676 views
rough idea of hard outline with see through ghost ghosty.mov ghosty.zip ghosty1.mov ghosty1.zip
Last reply by robcat2075, -
- 1 reply
- 673 views
tried cloth ghost ng.mov project file ng.zip these are just basic ideas
Last reply by robcat2075, -
- 1 reply
- 533 views
Animated displacement and some simple attribute changes of time test nw.mov
Last reply by robcat2075, -
- 5 replies
- 875 views
simpleguy.mov toon render just playing with head for now
Last reply by johnl3d, -
- 8 replies
- 1.1k views
vactest.mov recorded some lights reflected in water and used them for this not sure where the black dots came from will have to check and see since all items were white and reflective and no shadows was set sorry about the size
Last reply by johnl3d, -
- 9 replies
- 1.1k views
Haven't posted for about 2 weeks was on vacation to Alaska Mt Denali or you might know it as Mt Mckinley
Last reply by Rodney, -
- 1 reply
- 505 views
Decided to try quick Frozen attempt since my 2 year old granddaughter even knows most of the words Did i as a sketch ..traced a quick Elsa face with spline then swept a small circle and stretched it a little ...very (too) quick pose for lip sync and... letitgo.mov sketch.zip
Last reply by robcat2075, -
- 2 replies
- 508 views
abubble_sprite.mov Made a tga sprite with fake glass material on sphere with alpha channel on ab.zip sprite in project file cropped changed color method to random from gradient acolorbubble_sprite.mov abc.zip
Last reply by robcat2075, -
- 2 replies
- 469 views
drink1.mov drink1.zip
Last reply by johnl3d, -
- 0 replies
- 472 views
bubtest.mov bubtest.zip tried a bubble test ..quick trial
Last reply by johnl3d, -
saw a nature shot on facebook where a seal was chasing swarm of fish here's a quick swarm of simple fish model swarm.mov swarm.zip
Last reply by johnl3d, -
used hair image for feathers
Last reply by johnl3d, -
- 1 reply
- 662 views
trying out a something like an explosion or effect from say light ray ?? mtexo.mov mtexp.zip
Last reply by robcat2075, -
- 2 replies
- 727 views
Not really done but decided to post what there was
Last reply by johnl3d, -
- 4 replies
- 561 views
matfun2.mov Dynamic constraint with model following u shaped path to get effect and then have hair reacting and material animated to flow up
Last reply by johnl3d, -
- 1 reply
- 652 views
Skating thing played with crowd a little out of season skathing.mov thing.zip
Last reply by robcat2075, -
- 1 reply
- 517 views
Was testing translate to constraint with offsets had some strange results with lag but got it to work follow.mov follow.zip
Last reply by robcat2075, -
- 0 replies
- 498 views
ring.mov project file less sprite one included win hash particles ring.zip
Last reply by johnl3d, -
- 1 reply
- 420 views
picture Firew.tga sprite fw.mov fw.zip project less above sprite
Last reply by itsjustme, -
- 3 replies
- 395 views
Since the 4th is just around the corner here is my rough attempt of a bang without sound firework.mov firework.zip
Last reply by itsjustme, -
- 1 reply
- 382 views
1fun.mov 1fun.zip been busy with other projects took a break and did this for fun
Last reply by robcat2075, -
- 2 replies
- 344 views
Found another group of pre AM animation attempts moreold1s.mp4
Last reply by johnl3d, -
- 6 replies
- 444 views
early.mp4 okay stop laughing
Last reply by johnl3d, -
- 1 reply
- 324 views
flat.mov flat.zip flat model with a few bones roughing out idea was thinking about an earlier more detailed flat model I did
Last reply by robcat2075, -
- 1 reply
- 339 views
fog.mov fog.zip
Last reply by Rodney, -
- 3 replies
- 427 views
Just fooling around with sprite material ptest.mov ptest.zip sprite material stamdard one coming with AM ..images not in zip file
Last reply by itsjustme, -
- 0 replies
- 338 views
start wireframe lotofpatches.zip lots of patches sphere mdl
Last reply by johnl3d, -
- 0 replies
- 313 views
squid.mov started as a doodle in modeling window squid.zip
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 382 views
bflock1.mov bflock.zip
Last reply by Shelton, -
- 2 replies
- 378 views
creat1.mov
Last reply by johnl3d, -
- 0 replies
- 308 views
varied hair length of 2 hair materials of time rough test hairraising.mov
Last reply by johnl3d, -
- 1 reply
- 397 views
disinpose.mov set up distort in pose which like an action simple test of principle distortinpose.zip
Last reply by Rodney, -
- 1 reply
- 346 views
dismorph1.mov dismorph.zip
Last reply by John Bigboote, -
- 4 replies
- 398 views
not a great demo but have 4 bones in model change from a current value for either position or size and vary it with random number range eg currentvalue()+5-rand()*10 currentvaluetest.mov ctimetest.zip
Last reply by johnl3d, -
- 2 replies
- 416 views
used sprite image to grow leaves on bare tree branches leavetest.mov leavetest.zip
Last reply by NancyGormezano, -
- 2 replies
- 385 views
linedragon.mov linedragon.zip just in tinkering mood
Last reply by NancyGormezano, -
- 2 replies
- 369 views
fishy.mov fishy.zip project and sprite used force to "blow" fish across the screen
Last reply by largento, -
- 1 follower
- 5 replies
- 399 views
Playing around with animating material in chor on same model modified in chor matmove.mov project file matmove.zip
Last reply by Shelton, -
- 7 replies
- 872 views
Okay was playing with expression assigned to pose got this qucik result rand1.mov now however when I try to place the model in a new project/chor it acts as if pose is on even though its off in model and chor area can someone try to place rbird.mdl into chor and position it and see if it misbehaves
Last reply by mtpeak2, -
- 0 replies
- 284 views
Okay was playing with expression assigned to pose got this qucik result rand1.mov now however when I try to place the model in a new project/chor it acts as if pose is on even though its off in model and chor area can someone try to place rbird.mdl into chor and position it and see if it misbehaves
Last reply by johnl3d, -
- 0 replies
- 402 views
been working on this and final got something that is showing delay really rough just have to tweak a bit to say the least ..expression toggles color after set period decided by expression set up which is based on some math done on chor time you can see delay better if you manually scroll it exp1.mov exp1.zip
Last reply by johnl3d, -
- 0 replies
- 319 views
fun with simple models etc robot.mov robots.zip
Last reply by johnl3d, -
- 0 replies
- 353 views
bunnyanimated.mov Animated sprite sequence project bunny.zip chor 1 makes sequence then chor 2 the movie or just sequence bunnies.zip
Last reply by johnl3d, -
- 0 replies
- 414 views
Last reply by johnl3d, -
- 2 replies
- 365 views
Trying an idea where the global setting for material is turned on and the model spins materialtrial.mov if interested can post project
Last reply by johnl3d, -
- 2 replies
- 383 views
first render firetrail.mov tried toon ..interesting firetrail_toon.mov project firetrail.zip thinking about making flames cloth
Last reply by robcat2075, -
- 1 reply
- 383 views
spacescene1.mov spacescene.zip Tried a star field idea
Last reply by NancyGormezano, -
- 5 replies
- 449 views
trying to duplicate something I saw did nor work as planned yet lines.mov new score.mov score.zip sound file not included
Last reply by johnl3d, -
- 1 reply
- 372 views
Thinking about fire effect and decided to play with material and torus mattesttorus.mov a bit too fast but going to try a few more combiners torustest.zip
Last reply by johnl3d,