sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Replies 9
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Cute! The one in the middle has nice lag in the bill movement. Did you animate that by hand or is that a lag property or some secondary motion?

Posted

its not really a lag just a quick turn of the model.. this was only part of an idea..the rest will follow as time allows. This was a quick animation test on three occurences of the same model with an expression turned on in a pose to rotate the propeller.

 

thanks for looking

Posted

okay tweaked the colors and added a light (volumetric with turbulence) now have to get habitat better action(now action controls turbulence the rest is hand postioning in chor) and maybe some force

 

oh and not sure if the eyes on front and back look okay

 

 

 

will post project when finished

robot1.mov

  • Admin
Posted
oh and not sure if the eyes on front and back look okay

 

Hey... they are robots... looks good to me.

Excellent testing as usual John! Cute little guys too! :)

Posted

not sure what I'll do with the robots yet started to play with materials for enviroment and got carried away. I think I'll go for something simpler either a futuristic city or maybe an alien landscape

 

 

anyone have suggestions

 

 

I posted a test but you can see its just too weird :o

 

 

added the checker pattern as it was being talked about

robot2.mov

Posted

Been done but, what about these toys are on a kid's floor in a bedroom and suddenly one wakes up, rouses the other and then the other. Soon they're flying around, bumping into things and each other.

 

Then a cat comes in and eats them. hehe I dunno. These characters look somewhat dopey and that's why I see them bumping into stuff. Feel free to ingnore this suggestion.

 

Doug

Posted

thanks for the suggestion I guess I'll have to think about it a bit more... have some ideas and maybe some enhancements to the models. If anyone else wants to play with them I'll post the project file

 

 

tinkering robots

 

 

 

 

before I throw out the material I added it a second time turned it into a displacement map and animated it like the material ..to speed up render I hid 2 robots and changed animated to 15fps. tuenned out interesting but not right for this project

robot3.mov

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...