steveb Posted May 5, 2004 Posted May 5, 2004 Three animations I have been playing with over the last couple of years in the gallery at http://members.optusnet.com.au/~s_bruce/index.html Its the first time I have thrown a web page up so hopefully it all works. They are all exercises I have used to learn AM for another project. Although I am tempted to do some shorts with the frog. The Aloevera flower spike is 2 models. The stem and a bud which is attached to it 80 times. Took a while to render but not as bad as the frog which averaged 2.5 hrs per frame. I did have the frog down to 30 minutes per frame using a multipass light rig but had some problems with artifacts on displacement maps so dropped back to one of Yves Poissant's excellent multi light rigs. I used the core AM procedural materials (should work on mac and pc) for the frogs eye and thought the eye model might be useful to the AM community. The eye rig allowed for the pupil to be manipulated into a frog or cats eye, square or circular shape. It does increase the render times a bit. Look in downloads on the above web site. And thanks to the AM community for the tutes, plugins, and discussion. I would have been stuck otherwise. Quote
Randy Posted May 5, 2004 Posted May 5, 2004 All three of those are really, really good. Nice work! Randy Quote
antonyw Posted May 5, 2004 Posted May 5, 2004 all of the movies are very well done, I specially love the flower one. If u can write a Flower tutorial for all of us will be great. Antonyw Quote
modernhorse Posted May 5, 2004 Posted May 5, 2004 Steve, Loved them all. Lovely stuff. I am tempted to do some shorts with the frog. Yes please do! I think this guy is brilliant. And thanks for the eye. Doug Quote
KBaer Posted May 5, 2004 Posted May 5, 2004 These are really great. You should consider posting them to A:M Films. I really like the flower one. Quote
steveb Posted May 6, 2004 Author Posted May 6, 2004 thanks guys I would like to do a flower tute, but it will probably take a while to get completed. The flower I originally built back in version 8.5 so I'm a little slow in getting things done. :-) I am finding that through exercises like the flower I am modelling more for how the material will be applied to the geometry and then using poses to pull the model back into its correct shape. Which is good for a flower since the petals go through a bit of change. I have a character for the project I am working on which is basically a cylinder and a set of flat grids. The poses do all the work. Its a plant character and hopefully we will have some samples up in the next couple of months. I think I will need a bigger render farm before doing some shorts with the frog. I wanted to get some sound onto them before posting them to A:M Films. But I probably won't get a chance. I would like to post a version with less compression as well. Quote
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