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steveb

A:M Users 2019
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About steveb

  • Rank
    New User

Profile Information

  • Name
    Stephen Bruce
  • Location
    Sydney, Australia

Previous Fields

  • Hardware Platform
    Windows
  1. Sorry Running V16 on the mac was an error. Its been a year since I last used AM and I felt sure I was using it on the MAC and PC. But checking my invoices and downloads I only have PC downloads, and just the one receipt. I recently removed a program with a similar name on the mac. So I can't say that it has run on this computer(MAC). I have no other problems on this computer. Other 3D apps work without problems, Cinebench was able to run through all its tests without problem. GLview (openGL extensions viewer app) runs through all the initial tests without a problem. Later ones fail but that is to be expected on an older computer and can be seen in the first attachment. The Mac is just a standard macbook pro 13".
  2. Thanks everyone, but no luck Removed V17 Installed latest CUDA from NVIDIA Installed V17 still fails Installed V16 same problem Screen grab of V17 install attached
  3. On Starting AM I receive 2 errors and am unable to use it. I've tried uninstalling and reinstalling. Just purchased and installed the V17 subscription. 1. "No graphics assistance driver found." 2. "Real-time Driver error. Please choose a different one and restart Animation Master" The Options/Global tab shows me "Real-time Driver: OpenGL" The model/choreography region is not drawn to screen, transparent to the windows below. AM isn't finding OpenGL I don't have problems with any other apps and OpenGL Specs AM 17.0G System: OSX 10.8.4 Processor 2.26 GHz Intel core 2 Duo Memory 4GB 1067 MHz DDR3 Graphics NVIDIA geForce 9400M 256 MB Attached a pic of the OpenGL capability of this system Does anyone have any ideas of what is happening, or a workaround? AM V16 worked fine last year.
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