sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

Posted

Ah distinctly I remember, a tool that once had been there....

I know it's gone now but at one time AM constraint to path could make an object twist and turn along a path without making all the bones constrained. I know cause I did it and thought "that's really cool".

I made a bicycle chain and sprocket assembly that turns but it was ridiculously painful to accomplish. Each chain link's bone was constrained on the path and offset from it's mating link and they each had to be animated along the path. The sprockets were just rotated to match the movement of the chain so none of it was actually driven by the rotation of the sprockets.

Is there any other (easier) way to accomplish this????

  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

  • Hash Fellow
Posted

This is a bit like the tank tread problem.

For keeping the link properly oriented as it traverses the path I'd put a Null in the middle of the path and use AimRollAt on the the link to target the Null.

To not have to recreate  the Path and AimRollAt constraints for each link, I'd export the Chor with the link and Path stuff done and everything else deleted.

I could import that chor as many times as needed and then progressively offset the ease channels to space them on the path.

Something like that.

 

Posted

Yes the AimRollAt was used with this. Sounds like importing the chor for every link won't save me any labor/time. Need to make several different sized sprocket/chain mechanisms for this project and was looking for a easier way.

Thanks for responding Robcat.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...