Jump to content
Hash, Inc. - Animation:Master

MCI device?


Madfox

Recommended Posts

  • Replies 7
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted Images

  • Hash Fellow

I'm probably wrong about that. But it has something to do with...

Quote

The Media Control Interface — MCI for short — is a high-level API developed by Microsoft and IBM for controlling multimedia peripherals connected to a Microsoft Windows or OS/2 computer, such as CD-ROM players and audio controllers.

Does your PRJ have a sound file?

Link to comment
Share on other sites

I'm currently working on a file for the "PinkFloyd"contest, so yes, there is a soundfile.
After tracking the wav file for a decent messure format, I'm a bit lost.
It is quiet a long wav file, 3:24:58.

So what I did was making parts of 13 seconds and animate as far as I could.
Now I have a choreography file that takes a long time before it is loaded. 
It can take up to 20minutes before it is clear to go.

Now I tried to break up the first cho file in a second one, but it takes a lot of query before it are the same statements.

Also there is a lot of "missing Null_Pointer" in order.

 

https://www.dropbox.com/scl/fi/d8d2oetnxe2xcj7bfki40/straight01.mp4?rlkey=pvy8mdxeug28nr44ffwioro39&dl=0
 

Link to comment
Share on other sites

  • Hash Fellow

The download will take a while.

Instead of putting all the parts in one PRJ, how about putting each section in a chor in a different PRJ? Render each one separately and edit them together in your video editing program.

Link to comment
Share on other sites

  • Hash Fellow

I got the movie to download. It looks cool.

3 minutes 24 sec is a long stretch to render in A:M with audio

How about this...

  • Cut the audio into exact 15 second segments
  • Put the first 15-second audio segment into a chor and animate the first 15 seconds. Save that out as Chor00.
  • reload that Chor00 into a new PRJ. Delete the first audio and add the second audio at 15 seconds. Animate the next 15 seconds. Save the  Chor as Chor01.
  • reload that Chor01 into a new PRJ. Delete the second audio and add the third audio at 30 seconds. Animate the next 15 seconds. Save the  Chor as Chor02.
  • continue this until the whole song has been animated. Render without sound (preferably to an image sequence). Sync the video up with the original audio in a video editing program.

 

Link to comment
Share on other sites

Yes, that looks the best approach to it.
This firts part is four times 13 seconds, but as soon as I reach the third one loading goes really slow.

I had this attempt to try it out in one choreography as I have the feeling it is the most reliable way to keep sound and video synchrone.
Now I started the fifth part on a new choreography and it loads quicker.

 

 

Link to comment
Share on other sites

  • Hash Fellow
8 hours ago, Madfox said:

This firts part is four times 13 seconds, but as soon as I reach the third one loading goes really slow.

Yeah. 15 is just a number I dreamed up. Any reasonably short segment length will work as long as you know exactly where to put them in the timeline.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...