sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • robcat2075 changed the title to Dense simcloth
  • Replies 17
  • Created
  • Last Reply

Top Posters In This Topic

  • Hash Fellow
Posted
16 minutes ago, Tom said:

I tried saving the file but it didn't work. Don't know if it is my internet connection or something else??

It's a big file. Probably that weird internet connection of yours.

Here's the PRJ without the cloth simmed.

TogaThom006d 1cm clothUNSIMMED.prj

 

Load it, RMB in the Chor and choose Plugins>Simcloth Simulate.

And let it run all night. 😄

Posted

I tried to build one similar to your settings. My cloth kept passing through the underlying object. Why? I tried using the cloth and underlying object in the same model as your sample file, the simulation did not work. The cloth dropped to the floor without any folding and passed through the model. I tried using two different models, the cloth did react with the underlying object but it still passed through and dropped to the ground. I'm using V18

  • Hash Fellow
Posted
3 hours ago, rijklau said:

I tried to build one similar to your settings. My cloth kept passing through the underlying object. Why? I tried using the cloth and underlying object in the same model as your sample file, the simulation did not work. The cloth dropped to the floor without any folding and passed through the model. I tried using two different models, the cloth did react with the underlying object but it still passed through and dropped to the ground. I'm using V18

Is the cloth deflector material on all the objects?

Posted

I might know the reason why mine's won't work. I tried to use a "scaffolding".

image.png

The cloth fell right through.

image.png

I then used a closed framework

image.png

The cloth then stopped passing through

image.png

But at the end of the simulation, part of the cloth still went through.

image.png

  • Hash Fellow
Posted

What is the "Collision Tolerance" setting in the Chor?

I can get something like that pass thru if I set it very low, like 0.01

Set it to 0.5 or higher

"Substeps" too low can also do that. 4 is already low. Try 16 or higher.

  • Hash Fellow
Posted

Hmmm.

What happens with the sample PRJ I posted today? That hasn't been downloaded yet.

 

and what version of v18 is that?

Posted
13 hours ago, robcat2075 said:

I get the same appearance if I have "Show backfacing patches" OFF. Hit SHIFT-6

image.png

I see, that is always my setting since I mainly use the models for 3D printing.

BTW, it seems that there is no way to export the cloth geometry after simulation, especially from the intermediate frames?

  • Hash Fellow
Posted
4 minutes ago, rijklau said:

BTW, it seems that there is no way to export the cloth geometry after simulation, especially from the intermediate frames?

Choose your frame, set the models you don't want exported (like the Ground) to Active >OFF, then RMB on the Chor>Export>Model

Posted
3 minutes ago, robcat2075 said:

Choose your frame, set the models you don't want exported (like the Ground) to Active >OFF, then RMB on the Chor>Export>Model

Okay, thanks. Will try that.

  • 2 weeks later...
  • Hash Fellow
Posted

Tip for cloth experimenters:

  • Collision Tolerance... reduce it to 1 or less. Large numbers don't prevent collisions, they make it more likely the cloth will get fatally squeezed between surfaces.
  • Sub Steps and Adaptive Subdivisions: pick some combination that will allow a max of at least a thousand. "Adaptive subdivisions" is how many times "Sub Steps" can be doubled.
  • Multiple instances. If you've eliminated sure-fails like cloth starting too close to a deflector or getting pinched between two deflector surfaces, try starting a simulation , then open up another instance of A:M and start the same PRJ on the same simulation, then open another Instance and do it again. Let them run. One will probably do better than the others. This is if you have more than one core and have Multi-processing enabled in your Options>Global tab.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...