Hash Fellow robcat2075 Posted January 22, 2021 Hash Fellow Share Posted January 22, 2021 A lavafall made with a noise combiner... 1 Quote Link to comment Share on other sites More sharing options...
*A:M User* Roger Posted January 22, 2021 *A:M User* Share Posted January 22, 2021 Neat! Is this part of a project or just messing around? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted January 22, 2021 Author Hash Fellow Share Posted January 22, 2021 Just messing around! Quote Link to comment Share on other sites More sharing options...
Tom Posted January 22, 2021 Share Posted January 22, 2021 nice.... fluid particles are so difficult (and slow to render) that your trick like that work cool. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted January 24, 2021 Author Hash Fellow Share Posted January 24, 2021 Here a PRJ waterfall025_CrustyLavaStartedy.prj The materials are keyframed to move horizontally through the model. Because the "waterfall" is inclined (a section of a parabola, really) the texture appears to move down as it move through it. A Pose alters the splines so that the lava appears to drag at the sides of the channel. 2 Quote Link to comment Share on other sites More sharing options...
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