John Bigboote Posted February 20, 2020 Posted February 20, 2020 New as of Feb 14, 2020 is Media Molecule's Dreams... which is hard to describe... it is a game-engine... it is an illustration software... it is a modeller, animation and world-builder... all 'contained' within the confines of your Sony Playstation 4 (I don't have a PS4- but now I want one.) Cost is $40USD for the software... the PS4 can be obtained for $400 new or much-much less for the thrifty buyer ( I saw one lightly used with a lot of extra components on my local Facebook Marketplace for $200. The 'upsides' are many... look at that demo-reel... want to make beautiful worldly animations quickly? Want to avoid 'coding'? Want something that will endlessly entertain? Want to collaborate on projects? Dreams is all that and more. 'Downsides' for us A:Mers... no .obj import or any other 3D softwares files or formats for that matter. Dreams 'lives' in the confines of the PS4(although I believe you can export animations/videos as they had to-to create these samples...) Also- a keyboard can be used as an input device for text, but a mouse...no. Why use a mouse when you have the PS4 multi-levered controller...? The interactivity game-engine is basically everything Playstationso it is robust... NOT a takeover product that will obsolete the Unreal, Unity or Godot engines. There seems to be no 'monification' which will hinder it's popularity. Instead of coding you have 'wiring' which is another term for node-based... and it looks like it gets a little deep to do simple things- but hey- KIDS are doing it! From what I can tell, you model or 'sculpt' by using primitives additively and procedurally. Sounds crude... but LOOK at the stuff they are making. ALSO- file sizes are remarkably LOW... in the sub-megabyte range for an entire multi-level project. Could this be the way of the future? See more at Sony.com they feature their new stuff on that site and right now- it is new. https://www.mediamolecule.com/ Quote
Hash Fellow robcat2075 Posted February 20, 2020 Hash Fellow Posted February 20, 2020 Good reel. Quote Why use a mouse when you have the PS4 multi-levered controller...? Ouch. I suppose it's like playing Tetris... you hope you can get stuff to fall in the right place. Quote
John Bigboote Posted February 20, 2020 Author Posted February 20, 2020 It's bizarre. A whole new way of thinking. Very additive-subtractive. Watch this fried-egg modeling example... I guess once you get a feel of the controller things are pretty precise altho it looks like it is more haphazard... I just wish there was a way to tie A:M into this. Like A:M, it is an island unto itself. Quote
Fuchur Posted February 20, 2020 Posted February 20, 2020 Is it VR? Looks very much like that... Quote
John Bigboote Posted February 21, 2020 Author Posted February 21, 2020 52 minutes ago, Fuchur said: Is it VR? Looks very much like that... No. VR is planned for the next release. Best description is it is a Playstation game... that makes Playstation games. Here is a good discussion and demo: Quote
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