sprockets The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D New Radiosity render of 2004 animation with PRJ. Will Sutton's TAR knocks some heads!
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Gravity Sketch VR a patch modeler?


pixelplucker

Recommended Posts

Not sure if Gravity Sketch VR is a patch modeler, nurbs or sub d. Seems they have an exporter for obj but not much more.

Early access item on Steam and looks pretty cool. Kind of like standing and waving your arms around to make something rather than relaxing in a cushy office chair with a mouse an space mouse hehe.

Link to comment
Share on other sites

  • Replies 6
  • Created
  • Last Reply

Top Posters In This Topic

It is VR... you can see it here in the banner video:

https://www.gravitysketch.com/vr/

 

They use controllers and draw in mid-air like they show on the website.

 

I'd say it is not a spline modeller... maybe NURBs but I don't know exactly.

Maybe I will give it a try with my Dell Visor (MXR Headset, more about it can be found here.), but in general those just keep you far far away from the technical aspects like polygones/NURBS/Splines/Patches, etc.

I think that is often only possible with Polygones / ControlCages..

 

It is more drawing stuff in the air... it makes it very simple to start with but often less useable if you are getting deeper into it.

 

Best regards

*Fuchur*

Link to comment
Share on other sites

Have a look at their website... the whole first page is showing the virtual representation examples... there is a controler (the virtual representation of the controller in your hand) and someone moves it around.

I think he talks about the nurbs-like-surface-"wave" they do there at the last part of the video at "Powerful Design Tools".

Best regards

*Fuchur*

Link to comment
Share on other sites

  • Hash Fellow

 

 

 

I do like the extrude edge they have.

 

 

 

I'm not sure what you mean by that. Is there a picture of theirs?

 

 

Whoops. I mistakenly edited Pixelplucker's post instead of replying and I mangled what he said.

 

Ken can you post your comment again, if you can recall it?

 

Sorry!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...