John Bigboote Posted February 3, 2018 Share Posted February 3, 2018 I have a render situation where I am using volumetric light(klieg) shining at camera thru a .png sequence with alpha channel of little doors opening and closing. I am noticing the effect of the volumetric seems 'incomplete', unless I am seeing an illusion. There are areas close to the matted opening where the light does not appear and I feel it should. I have tried many various settings, Zbuffered vs RayTraced etc but as the sequence renders sometimes it looks right and sometimes the light appears cutoff like in the attached image... Known issue? Bug? Am I misusing the feature? Same results in V18 and V19. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted February 3, 2018 Hash Fellow Share Posted February 3, 2018 Can you post a sample PRJ with that set up? Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted February 3, 2018 Author Share Posted February 3, 2018 I will... right now I may have figured it out... I had a wide camera field-of-view (25) so I changed it to a 90... from a fisheye to more of a zoom- I think that may have resulted in more correct volumetric effects... I hope. Quote Link to comment Share on other sites More sharing options...
Fuchur Posted February 3, 2018 Share Posted February 3, 2018 Are you using 3d models with a thickness or is it only a flat patch which is opening there? Best regards *Fuchur* Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted July 23, 2018 Author Share Posted July 23, 2018 Sorry for long delay, Gerald. I believe it was flat patches- I must have found a solution... but here is ANOTHER volumetric light oddityV2... never saw these before and I played with the lights quality settings and volumetric contrast and brightness to no avail... any ideas on this one? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 23, 2018 Hash Fellow Share Posted July 23, 2018 So those aren't electrical cords? That's very odd. Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 24, 2018 Hash Fellow Share Posted July 24, 2018 Can you post that prj? Quote Link to comment Share on other sites More sharing options...
John Bigboote Posted July 24, 2018 Author Share Posted July 24, 2018 Yumps- here, see if you get it. I am in latest, V19.0f AM lightglitch.prj Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted July 24, 2018 Hash Fellow Share Posted July 24, 2018 I do get the lines I notice that they only appear within a certain angle, when the Y-rotate value for that light is between about -36 and -48 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.