johnl3d Posted September 3, 2015 Posted September 3, 2015 Sprite starlet.tga it acts strange showing only edges getting color flowera.prj project file flowera.mov 32 bit version qt flowera.avi 64 bit version avi Quote
Hash Fellow robcat2075 Posted September 3, 2015 Hash Fellow Posted September 3, 2015 This may be an alpha channel difference. Is Alpha Channels OFF in both renders? Quote
johnl3d Posted September 3, 2015 Author Posted September 3, 2015 No but I figured it out the tga file was using black instead of white for the shape I wanted so we have interesting effect...when I changed sprite to white shape on black background it works correctly Quote
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