whatsthenews Posted March 5, 2015 Posted March 5, 2015 In response to https://www.hash.com/forums/index.php?showtopic=46957&do=findComment&comment=402377 " Update A changed version, where SSE4 (without AVX) included, is on the way Update2 My provider doesn't like me , has anything against the update " has it been uploaded yet? Having both an AVX and non SSE4 version up might be ideal but confusing too. (I wasn't allowed to reply directly to that thread, that is why I'm posting here.) P.S. I am seriously looking forward to 18K where 0006595(Boolen Cutter is working from some viewpoints perfectly, but from other not....) will be fixed. Quote
Admin Rodney Posted March 5, 2015 Admin Posted March 5, 2015 I am seriously looking forward to 18K where 0006595(Boolen Cutter is working from some viewpoints perfectly, but from other not....) will be fixed. This is reported as resolved in 18j. If you can share a project file with embedded models where the problem still persists that would be ideal. Quote
Fuchur Posted March 5, 2015 Posted March 5, 2015 18k will need a little... it is currently in beta testing... (and yes, it is fixed ) See you *Fuchur* Quote
pixelplucker Posted March 6, 2015 Posted March 6, 2015 Fuchur, are you using an ATI card? AM seems a little sluggish now and wondering what settings you are using. Thanks Quote
Fuchur Posted March 6, 2015 Posted March 6, 2015 Fuchur, are you using an ATI card? AM seems a little sluggish now and wondering what settings you are using. Thanks do you use the latest omega drivers from AMD? those are the best once in general. (especially the omegas... that is a new driver generation which is programmed totally new) i am using opengl3 and the sse3 version of A:M. what do you experience? did you use a nvidia card in the same computer before? if yes you need to get rid of the nvidia driver whixh still may be installed. (just uninstalling is often not enough... you may need to search for "uninstall nvifia drivers" on the searchengine of choice . See you *Fuchur* Quote
pixelplucker Posted March 6, 2015 Posted March 6, 2015 I have had a clean install of the ATI drivers for a while. Overall the ATI cards seem better made hardware wise but their drivers are questionable where as the Nvida cards I had in the past ever single one had failed over time, longest lasting was the Quadro series. With that in mind after my last Nvidia card I swapped to ATI to give them another whirlOverall most of my programs seem good with it (reasonably speedy, stable and no mouse trails). Last couple of updates on AM my shaded view object manipulation seems sluggish with pretty low frame rates. I can't narrow down to the driver version and AM version specific because in between I have updated the ATI drivers and AM.Using Catalyst version 14.12 on an HD 6900 series. Older card because I will have to change out my power supply for the newer card I have on another machine. I'll check out the Omega drivers and let you know. Thanks Quote
pixelplucker Posted March 6, 2015 Posted March 6, 2015 Just installed the omega drivers and performance is the same. The card doesn't seem to handle opengl3 very well at all. Is direct x gone? I have to run 3d coat with dx and one of my other modelers doesn't launch. Might have to upgrade the card anyways. Quote
Fuchur Posted March 6, 2015 Posted March 6, 2015 direct3d is gone... opengl is easier to work with since it runs on both platforms... i am not sure why this is happening for you... what are we talking about when we talk about small fps in shaded mode? did you up your subdivison level too much? v18 overs subdivisions in realtime of 4096 too which will slow everything down very much. in the options you can limit that to 16 which should work much better... i am running a hd 7850 here and it works flawlessly... Quote
pixelplucker Posted March 7, 2015 Posted March 7, 2015 I'll check the sub division settings, that could be the problem. Thanks Quote
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