sprockets Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen Character animation exercise by Steve Shelton an Animated Puppet Parody by Mark R. Largent Sprite Explosion Effect with PRJ included from johnL3D
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Hash, Inc. - Animation:Master

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Posted

Very nice John. One of the earliest models I recall making in A:M was a snow globe... yours is about 1000 times better!

 

If you could get the particles to always exist (i.e. not spring to life) that would give the feel of a classic snow globe.

I suppose this one (if in the real world) would have a tube going up through the middle of the tree with a vacuume that sucks the particles up from the ground and launches them out the top of the tree.

I've seen aquariums that have similar setups.

 

Bottom line: That's a really nice presentation!

  • Admin
Posted

I was having trouble keeping sprites inside a container as well.

One solution I came up with was to increase the number of patches by using the Split Patch wizard.

When even that failed, I added a second (fully transparent) shape just outside the first to assist further.

I suppose yet another method would be to color the background the same as the shapes (in your case white) while keeping the background inside the globe a different color. Then when the flakes escape although they'd still be there, they'd effectively be invisible (white on white).

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