johnl3d Posted December 8, 2014 Posted December 8, 2014 Decided to play with snowflakes today snowslobe.mov Quote
Hash Fellow robcat2075 Posted December 8, 2014 Hash Fellow Posted December 8, 2014 i bet you could get the particles to react to shaking the container. Quote
johnl3d Posted December 9, 2014 Author Posted December 9, 2014 They are just sprites bouncing so yes that would probably work Quote
Admin Rodney Posted December 9, 2014 Admin Posted December 9, 2014 Very nice John. One of the earliest models I recall making in A:M was a snow globe... yours is about 1000 times better! If you could get the particles to always exist (i.e. not spring to life) that would give the feel of a classic snow globe. I suppose this one (if in the real world) would have a tube going up through the middle of the tree with a vacuume that sucks the particles up from the ground and launches them out the top of the tree. I've seen aquariums that have similar setups. Bottom line: That's a really nice presentation! Quote
johnl3d Posted December 10, 2014 Author Posted December 10, 2014 Attempted to get sprites to stay in a "globe" when moved but alas some escape snowglobetest.mov Quote
Admin Rodney Posted December 10, 2014 Admin Posted December 10, 2014 I was having trouble keeping sprites inside a container as well. One solution I came up with was to increase the number of patches by using the Split Patch wizard. When even that failed, I added a second (fully transparent) shape just outside the first to assist further. I suppose yet another method would be to color the background the same as the shapes (in your case white) while keeping the background inside the globe a different color. Then when the flakes escape although they'd still be there, they'd effectively be invisible (white on white). Quote
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