Admin Rodney Posted October 17, 2014 Admin Share Posted October 17, 2014 This is a SIGGRAPH presentation on how the body deforms during breathing as applied to animated characters/avatars. Perhaps a bit more technical than routinely necessary... still, it contains some information especially useful for those striving to create 'realistic' performances. I wonder what qualifications one must have in order to be a 'breath actor'... Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 18, 2014 Hash Fellow Share Posted October 18, 2014 I wonder what qualifications one must have in order to be a 'breath actor'... i dunno but I bet some of them are putting this gig on their resume. Quote Link to comment Share on other sites More sharing options...
pixelplucker Posted October 18, 2014 Share Posted October 18, 2014 If they over act do they pass out? Wasn't one of the Seinfeld shows that had the hand model bit? Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted October 18, 2014 Hash Fellow Share Posted October 18, 2014 I recall a long time ago Rafael Anzovin was on a Siggraph panel showing how he used A:M's non-linear animation to vary the breathing of a character. Quote Link to comment Share on other sites More sharing options...
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