sprockets TV Commercial by Matt Campbell Greeting of Christmas Past by Gerry Mooney and Holmes Bryant! Learn to keyframe animate chains of bones. Gerald's 2024 Advent Calendar! The Snowman is coming! Realistic head model by Dan Skelton Vintage character and mo-cap animation by Joe Williamsen
sprockets
Recent Posts | Unread Content
Jump to content
Hash, Inc. - Animation:Master

Recommended Posts

  • Admin
Posted

This is a SIGGRAPH presentation on how the body deforms during breathing as applied to animated characters/avatars.

Perhaps a bit more technical than routinely necessary... still, it contains some information especially useful for those striving to create 'realistic' performances.

 

 

I wonder what qualifications one must have in order to be a 'breath actor'...

 

 

  • Replies 3
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • Hash Fellow
Posted

 

I wonder what qualifications one must have in order to be a 'breath actor'...

 

 

 

i dunno but I bet some of them are putting this gig on their resume.

  • Hash Fellow
Posted

I recall a long time ago Rafael Anzovin was on a Siggraph panel showing how he used A:M's non-linear animation to vary the breathing of a character.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...