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Hash, Inc. - Animation:Master

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  • Admin
Posted

This is a SIGGRAPH presentation on how the body deforms during breathing as applied to animated characters/avatars.

Perhaps a bit more technical than routinely necessary... still, it contains some information especially useful for those striving to create 'realistic' performances.

 

 

I wonder what qualifications one must have in order to be a 'breath actor'...

 

 

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  • Hash Fellow
Posted

 

I wonder what qualifications one must have in order to be a 'breath actor'...

 

 

 

i dunno but I bet some of them are putting this gig on their resume.

  • Hash Fellow
Posted

I recall a long time ago Rafael Anzovin was on a Siggraph panel showing how he used A:M's non-linear animation to vary the breathing of a character.

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