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Hash, Inc. - Animation:Master

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Posted

Hey all,

Looked for this in the techref, but couldn't find it. Can you specify a gravity point (the point where particles are attracted to in the gravity attribute), or does that attribute automatically just send particles along the Y axis?

 

Thanks,

Rich

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Posted

I believe particles have a default -y force you can set to any other direction.

 

The chor also has a force property that is set to y=-100 i believe.

 

Look for those.

 

 

 

Reading your Q a bit closer... are you trying to get the particles to all converge on a single point?

Posted

As Robert said gravity is controlled by setting in chor show with full force toward screen in photo

 

see picture

 

gravity.jpg

 

 

changed in chor as it progressed here

 

gravity.mov

 

project file

 

gravity.zip

 

to converge you would probably run animation backwards with editor

Posted
I believe particles have a default -y force you can set to any other direction.

 

The chor also has a force property that is set to y=-100 i believe.

 

Look for those.

 

 

 

Reading your Q a bit closer... are you trying to get the particles to all converge on a single point?

 

 

Nah, I have a char who's firing a rocketpack, but he's lying on his side

  • 4 weeks later...
Posted
Problem solved now?

 

 

Absolutely, thanks. I'll be posting the extended clip here and on my YT. It's rendering now, but after looking at it so much, I can't be objective.

 

 

Rich

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