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Hash, Inc. - Animation:Master

Environment Map in V17


Gerry

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Using an environment map in v 17 and it looks like a color decal instead of reflections. I can't tell if I'm missing a step but I recall it was pretty straightforward. Is there an additional *something* I need to do to get the reflective quality?

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I do not have a problem with environment map in 17g-32 or 16b-32 (PC)

 

 

Whether the reflection is calculated correctly, I can't say - but it seems to work the same in both - doesn't look like a decal to me. Perhaps you did a projection map instead?

 

EDIT:

example 1: environ material only

 

example 2: environ material plus reflectivity (100%) applied to group

 

example 3: environ material plus a decal (0%reflectivity)

 

example 4: environ material, decal and Global axis ON (material)

screenenvirmap.jpg

screenenvironplusreflectivity.jpg

environdecalNoreflect.jpg

global_axis_ON.jpg

Edited by NancyGormezano
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Thanks folks. It's working, it just isn't looking as much like a reflection as I'd like. I'm messing with the settings but with everything else going on in this piece it may not matter too much. I'll try to post some images tomorrow.

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