fae_alba Posted August 21, 2013 Share Posted August 21, 2013 My youngest is a budding graphic artist, and had created a logo for herself a while ago. Today she asked if I could build it in A:M, and after a few hours, this is what she got. Sort of taking to it myself, might actually spend a few days and rig him and see how he animates. Quote Link to comment Share on other sites More sharing options...
fae_alba Posted September 5, 2013 Author Share Posted September 5, 2013 So for a break from the toils of everything else I've added the Lite Rig to this character and built a walk cycle, just to see how it performs. walk.mov Quote Link to comment Share on other sites More sharing options...
Hash Fellow robcat2075 Posted September 5, 2013 Hash Fellow Share Posted September 5, 2013 He's gone wild! You're a cool dad to make 3D characters for your daughter. Quote Link to comment Share on other sites More sharing options...
fae_alba Posted September 5, 2013 Author Share Posted September 5, 2013 He's gone wild! You're a cool dad to make 3D characters for your daughter. cool dad??? nah, I'm an A:M user! Actually I'm having fun with this guy, since it has been surprisingly easy to model and rig. I've got roughly 3 hours in the model, perhaps 1 hour installing the rig, a little bit of more time with smartskinning the joints. I've spent more time monkeying with the dynamics on the bow than anything else. My goal is to get the character to the point of actually having personality (for some reason I have the image of the Planters Peanut dude in my head). It's been a good diversion, and I am picking up some tricks as well. Time well spent. Quote Link to comment Share on other sites More sharing options...
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