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Posted

Is there a standard way to get a sphere ?

I ask because I was trying to have a go at the current animation challenge and was using the ball made for last weeks brief.

Only to find that its not as spherical as I had thought.

 

The original was a lathed spline which had been adjusted to get the correct curvature, or so I thought

 

Is there a standard method for such a primitive shape?

regards

simon

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Posted

Several ways to archieve that:

- Lathing (use at least 8 subdivisions):

1.) Lath a two-point spline.

2.) Delete one spline-ring, rotate the other one by 90° and delete one half of it.

3.) Lathe the resulting spline again.

 

- Primitive-Wizard:

1.) Right-click in the modeling-window and choose "Plugin > Wizard > Primitives"

2.) Choose "Sphere in the drop-down.

3.) Set the subdivision-level to 8 (or higher).

 

- Libraries:

1.) Open the Libraries window.

2.) Go to "Models > Primitives" and choose a sphere. (go with 8 or high subdivision-level again)

 

See you

*Fuchur*

Posted
Several ways to archieve that:

- Lathing (use at least 8 subdivisions):

1.) Lath a two-point spline.

2.) Delete one spline-ring, rotate the other one by 90° and delete one half of it.

3.) Lathe the resulting spline again.

 

- Primitive-Wizard:

1.) Right-click in the modeling-window and choose "Plugin > Wizard > Primitives"

2.) Choose "Sphere in the drop-down.

3.) Set the subdivision-level to 8 (or higher).

 

- Libraries:

1.) Open the Libraries window.

2.) Go to "Models > Primitives" and choose a sphere. (go with 8 or high subdivision-level again)

 

See you

*Fuchur*

 

Gerald

Thank you very much for your reply and your help. I shall do that straight away.

regards

simon

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